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 Export plug-ins

Export plug-ins

Wavefront (OBJ) export plug-in
 
                
               
             
             
            
            MayaToAlias export plug-in
          
       
       
       
       
      MayaToAlias is
         a Maya plug-in for Windows® that uses OpenMaya API to get the scene
         information from Maya, and then exports it using OpenModel to one
         of the following, depending on which export file format is chosen:
      
      
         - a wire
            file (version 9.7.3)
         
- IGES
            file
         
- DXF
            file
         
MayaToAlias exports the following from Maya
         to wire files:
      
      
         - transform
            nodes 
         
- hierarchy 
- instanced
            objects 
         
- NURBS
            curves 
         
- NURBS
            surfaces 
         
- trimmed
            surfaces 
         
- meshes 
- cameras
MayaToAlias
         exports the following from Maya to IGES format:
      
      
         - transform
            nodes 
         
- instanced
            objects (become copied objects in IGES)
         
- NURBS
            curves
         
- NURBS
            surfaces 
         
- trimmed
            surfaces 
         
- meshes 
MayaToAlias
         exports the following from Maya to DXF format:
      
      
         - transform
            nodes 
         
- instanced
            objects (become copied objects in DXF)
         
- NURBS
            curves 
         
- NURBS
            surfaces 
         
- trimmed
            surfaces (become surfaces and curves in DXF)
         
- meshes 
To
         load the MayaToAlias plug-in
      
      
         - Open
            Maya and select 
                     Window >
                     Settings/Preferences > Plug-in Manager.
         
- Click
            the loaded check box for the MayaToAlias
            plug-in.
            Now you can export Maya content to wire, IGES,
               or DXF format through the usual export mechanism.
             
To
         export a Maya file to FBX, IGES, or DXF
      
      
         - Select 
                     File > Export All or 
                     File > Export Selection. 
         
- Select
            a file name and file type, and then click Export All or Export
               Selection. 
            FBX, IGESexport,
               and DXF_FBX are three of the options
               in the File Type pull-down menu.
             
Troubleshooting
         
         
            - If
               you get an error message when using MayatoAlias of the form “Creating surface
               fails - node [nodename], it is because Studio Tools and Maya have different
               requirements for a valid NURBS surface. Valid NURBS surfaces in Maya
               may not be valid in Studio Tools, hence they are not created. Usually the
               problem can be fixed by changing Open to Periodic in
               either U or V direction (this can be done by using the 
                        Edit NURBS > Open/Close Surfaces tool.
               Ensure that the Surface direction is set correctly
               by opening the option box).
            
- If
               you want to export a Maya mesh to a wire file and this mesh contains
               a face which has hole(s) in it, you need to triangulate this face
               first.