Go to: Related nodes. Attributes.

Sew border edges of the texture mapping.

Node nameParentsMFn typeCompatible function sets
polyMapSewpolyModifierkPolyMapSewkBase
kNamedObject
kDependencyNode
kMidModifier
kPolyMapSew

Related nodes

polyTweak, polyTweakUV, polyMapCut, polyMapDel, polyNormal, polyMoveUV, polyMoveFacetUV, polyFlipEdge, polySmoothFace, polySmooth, polyReduce, polyDelFacet, polyDelVertex, polyMergeFace, polySplit, polyAppendVertex, polySubdFace, polyCollapseF, polyCloseBorder, polyAppend, polyCollapseEdge, polyTriangulate, polyDelEdge, polyMergeEdge, polyColorPerVertex, polyNormalPerVertex, deleteUVSet, polySeparate

Attributes (1)

uvSetName

Long name (short name)TypeDefaultFlags
uvSetName (uvs) stringNULLoutputinputconnectablestorablekeyable
The name of the map set to work on