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This node handles flipping of the edges of the quad of a polyMesh
The node re-assigns the start and end Vertex Ids of the selected
edge to the other two corners of the quad containing the edge.
This node is created when edges are selected and flipped through
polyFlipEdge command
Node name | Parents | MFn type | Compatible function sets |
---|---|---|---|
polyFlipEdge | polyModifier | kPolyFlipEdge | kBase kNamedObject kDependencyNode kMidModifier kPolyFlipEdge |
polyTweak, polyTweakUV, polyMapCut, polyMapDel, polyMapSew, polyNormal, polyMoveUV, polyMoveFacetUV, polySmoothFace, polySmooth, polyReduce, polyDelFacet, polyDelVertex, polyMergeFace, polySplit, polyAppendVertex, polySubdFace, polyCollapseF, polyCloseBorder, polyAppend, polyCollapseEdge, polyTriangulate, polyDelEdge, polyMergeEdge, polyColorPerVertex, polyNormalPerVertex, deleteUVSet, polySeparate
Long name (short name) | Type | Default | Flags | ||
---|---|---|---|---|---|
edge
(e )
| componentList | NULL | |||