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        This node handles flipping of the edges of the quad of a polyMesh
        The node re-assigns the start and end Vertex Ids of the selected
  edge to the other two corners of the quad containing the edge.

        This node is created when edges are selected and flipped through
        polyFlipEdge command

Node nameParentsMFn typeCompatible function sets
polyFlipEdgepolyModifierkPolyFlipEdgekBase
kNamedObject
kDependencyNode
kMidModifier
kPolyFlipEdge

Related nodes

polyTweak, polyTweakUV, polyMapCut, polyMapDel, polyMapSew, polyNormal, polyMoveUV, polyMoveFacetUV, polySmoothFace, polySmooth, polyReduce, polyDelFacet, polyDelVertex, polyMergeFace, polySplit, polyAppendVertex, polySubdFace, polyCollapseF, polyCloseBorder, polyAppend, polyCollapseEdge, polyTriangulate, polyDelEdge, polyMergeEdge, polyColorPerVertex, polyNormalPerVertex, deleteUVSet, polySeparate

Attributes (1)

edge

Long name (short name)TypeDefaultFlags
edge (e) componentListNULLoutputinputconnectablestorable
Edge List to be flipped in the geometry data flowing through the node