Category
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New Users
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Time Required
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20 minutes |
Tutorial File Used
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vacuum_part3.wire (updated in the Create and evaluate surfaces lesson)
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In this lesson you define and enclose the vacuum shapes with advanced surfaces and trims, and modify the shape of those volumes.
Objectives
- Simplify surfaces while maintaining continuity
- Define volumes for later modification
- Create and modify transition surfaces
- Align to curves and the symmetry plane
Prerequisites
- You have completed the Create and evaluate surfaces lesson.
Watch video
Evaluate and simplify the surface with History
- Pick the square surface.
- Check the number of spans in the Control Panel.
The number of surface spans is excessive, and can cause problems in later modeling operations.
- Choose .
- on the square surface. The options for the tool that created the surface are opened, and you can modify the surface parameters interactively.
- In the Square Surface options box, under , check .
Locators are created where the surface touches another surface.
A green "P" indicates the surfaces touch each other along that edge within the set tolerances.
- Check the option for each input boundary.
The number of spans are reduced as each boundary is rebuilt, and continuity is maintained.
NoteThe Alias Surface and Automotive products include an advanced option for tools like the Square Surface, called Explicit Control. This allows the definition of exact numbers of spans and their degree, which can further simplify the surface.
- Close the Options box and .
- Choose to remove the continuity display.
- the model as vacuum_part4.wire.
Draft the interior curves
- Hide the imageref layer, and make the handlesurfaces layer active.
- Choose and open the options box.
- In the section, uncheck all options except .
- In the section, check the option.
- Click any section of the interior curves or fillets to select them all.
- In the section, set the vector to the axis.
- Set the Height to 80 and check the option if the blue vector line is pointing toward the centerline.
- Click the button. A new draft is built that extends beyond the side surface.
Create transition surfaces for the handle
Create transition surfaces to blend surfaces that flow in different directions, like the side of the vacuum and the interior
handle surfaces.
- Choose .
- In the Left view, drag a pick box around the handle interior Draft surfaces as the first surfaces.
- Click .
- In the Perspective view, pick the square surface as the second surface.
- Click .
Two arrows appear to indicate the normal direction of the Surface Fillet for each set of surfaces.
The directions are outward for the Draft surfaces, and inward to the centerline for the Square.
- Click .
The Fillet surfaces are built around the edge of the intersection, but you can adjust the radius.
- Type 5 to set the radius to a smaller value.
- Click to rebuild the fillet.
- , then toggle to examine the transition surfaces.
Modify the handle fillets
Construction History allows for complex surfaces to be updated, even long after they have been built.
- Choose .
- -click any of the Surface Fillet surfaces.
- Check the option.
A blue radius edge appears along the fillet.
- -click-drag near the center of the top edge to create a radius with a value near 10.
- Click .
A new fillet is created with a variable radius, however this radius is not easily controlled.
- Click either end of the top edge to create new radii with default values of 5.
- Click .
- In the options for the active Surface Fillet, change to .
- Click .
- , then choose and tumble the view to examine the reflections along the transition.
Position the profiles
- Choose .
- In the Front view, click-drag three edit points along the front motorbox edge as shown in the following image.
- Choose .
- In the Left view, pick the front and back profiles of the motorbox.
- In the Multi-surface Draft options box, set the to 0, the to 80, and the to Y. If the surface builds on the symmetric half, check the Flip option.
- Click to begin the Draft.
- , then the new Draft surface and the Circle.
- Choose .
- In the Left view, , then the Circle.
- Choose and magnet snap the pivot to the top CV of the circle.
- the circle, and a copy into the scene.
The copy is placed exactly over the original, so only Paste once.
- Choose (+ M) and curve snap the copy to the top corner of the draft surface.
- Choose and scale the curve to about 55% of its original size.
- a second copy of the larger circle into the scene.
- Choose to bring back the contents of the visible layers.
- In the Left view, the copy with the until it is near the handle region.
Intersect and trim the surfaces
- Choose and pick the small draft surface.
- With the Multi-surface Draft option box open, click the back profile curve, and click .
The second profile is added to the draft, and a second surface is created.
- Choose .
- Pick the Skin surface to intersect with the draft surfaces.
- Choose .
- In the Top view, use grid snap to position the plane in the middle of the new motorbox surfaces.
- Click the red square scale manipulator and drag to scale the plan to fit the other surfaces.
- Choose and click the skin and draft surfaces to intersect with the plane.
- and pick the modified skin and the draft surfaces.
- Choose and pick the plane.
- Click in the exterior edge of the plane, and click the button.
- While the tool is still active, click in the interior region of the skin, and click the button.
- Pick the draft surfaces to trim next, and click in the interior regions.
Click the button.
- Create a layer and name it motorsurfaces.
- Assign the trimmed skin, plane, and draft surfaces to the new layer.
- Choose to return the hidden objects to view.
- the model as vacuum_part4.wire.