Category
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New Users
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Time Required
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20 minutes |
Tutorial File Used
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vacuum_part4.wire (completed in the Modify the model with history lesson)
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With the basic exterior shape and handle established, you can create transition surfaces and fine details to finish the model.
Objectives
- Enclose volumes and round common edges
- Create advanced transition surfaces
- Align edges to surfaces
- Use construction planes and vectors to add details
Prerequisites
- You have completed the Enclose the volumes lesson.
Watch Video
Align and trim edges
To create a transition surface between the fillet and the square, they must be aligned and trimmed.
- While the fillet is still selected, click the Look At button in the NavBar to zoom into the surface.
The fillet surface extends beyond the square surface.
- Choose and open the options box.
- Change the to , and the Vector to Y.
- Pick the edge of the surface fillet nearest to the square surface, and confirm that construction history will be removed.
- Click the interior of the square surface to set it as the master geometry.
The edge of the fillet surface aligns with the square surface, and curves-on-surface are created.
- Choose and pick the square surface.
- Click in the interior of the square, and Click the Keep button.
Round the edges and set corner shapes
The Round tool automatically creates transition surfaces at edges and corners. This can complete the transition between the
top and side surfaces
- Choose .
- Click the top edge to set a Round Radius.
A radius locator appears where you click, and the edge is set to be rounded.
- Type a value of 5 for the default radius, and press Enter.
- Continue to click all the edges around the square side, as shown in the following image.
- Click the button to see the transition surfaces.
There is an error at the back corner, where a round surface is not trimming.
- Click the button to return to edge selection.
- + click the area to set the center of interest, then Zoom into the blue square at the back corner.
Blue squares indicate corners or tangent breaks. There is a break along this edge.
- Click to add a radius on the edge in between the two blue squares.
- Click the button to see if the error is resolved, then click the button to return to pick more edges.
- Click to add a radius on the edge between the top surfaces.
- Type a new radius value of 15 and press Enter.
- The corner where the three edges meet has a hexagonal Corner shape manipulator next to it.
This indicates a multi-surface setback corner.
- Click the button to see the surfaces.
- Click the Corner shape manipulator to change it to a rectangle (single surface corner).
- Click the button to see the desired single surface.
- Click the button to return to edge selection.
- Toggle to see the interior wireframe edges.
- Give the 3 remaining edges of the vacuum housing a radius of 15 each, and set their corner shapes to single surface as well.
- Click the button to see the desired round on all visible edges.
- Toggle on to inspect the shape of the transition surfaces.
- the model as vacuum_part5.wire.
Create a power switch
A custom construction plane will assist in creating the small detail of the power switch on top.
- Hide the layers motorsurfaces, handlesurfaces, and frontsurfaces.
- Make the layer imageref visible.
- Make the layer topsurfaces the active layer.
- Toggle to see the wireframe edges.
- Choose .
- Click the button, to align the new construction plane to scene geometry.
- Click-drag the top surface until the center of the plane is centered on the sketch switch.
NoteThe orientation of construction planes varies with the geometry you align to. If the plane is not as shown above, click the
black square manipulators to set the plane to the right axis.
- Click the button. The coordinate system is set to this plane.
- Use the ViewCube to switch to the Right view.
You can see that the ViewCube axes are "tilted" to the active construction plane axes.
- Switch to the Top view.
NoteThe sketches may appear incorrect because we are viewing them at an angle in orthographic views.
- Choose , and grid-snap the plane along the centerline until it is centered at the thinnest part of the top surface.
- Use the Scale manipulators on the plane to adjust its size to fit inside the top surface, as shown in the following image.
- Choose , and click the three edges of the plane.
- , and then and pick the plane.
- the plane.
- Choose , and pick two intersecting curves.
- Enter a radius of 3, and click .
- Add a similar with a radius of 3 in the opposite corner.
- , and pick all 5 curve segments.
- Switch to the Perspective view, and see that they are drawn directly on the construction plane.
- Create a , rename it switchcurves and these curves to it.
- the model as vacuum_part5.wire.
Create the switch emboss
A construction vector will aid in creating an embossed region for the switch to slide in.
- Hide the imageref layer.
- Choose .
- -click to start the vector on the construction plane.
- Click the blue vector line to set the vector perpendicular to the construction plane.
- Choose , and pick the top surface to project onto.
- Click the vector to set the projection direction.
- Click , and pick the 5 filleted curve segments.
- Click .
- Make a new active layer named switchsurfaces, then hide the switchcurves layer.
- Choose , and pick the top surface. An offset preview appears.
- Click the direction vector to reverse it so that the offset is going toward the inside of the vacuum.
- Enter an offset distance of 2, and press Enter.
- Click to calculate the surface. An offset copy of the top surface is placed 2 mm below the original.
- Choose , and pick the offset surface. Click to define the exterior and click .
- While the tool is still active, pick the original top surface.
- Click to define the exterior, and click . There is an offset cut-out below the original top surface.
- Choose and open the options.
- In the Fillet Flange Control option box, check on and .
- Set the to 1, and the to 1.
- Zoom into the switch location on the top surface, and pick the trim edge.
- Check the direction of the flange and fillet. If pointed up, check the option to .
- Click to build the fillet flange.
- the model as vacuum_part5.wire.
Create the switch curves and surfaces
Some objects from the previous step can be copied and modified with history to create the shape of the switch inside the
embossed region.
- Make the switchcurves layer visible and active, and hide the switchsurfaces layer.
- and select the 5 curves of the switch profile.
- and duplicates into the scene.
- -click the fillet curves in each corner to unpick them. A pick chooser appears with the copied fillet checked in the list.
- In the Right view, the remaining 3 copied curves using the .
The fillets move with them.
- Choose and magnet snap the pivot to a CV on the selected curve near the back.
- Choose .
- Enter values of 0.7, 1, 1 (with commas) and press , to scale the curves by 70% in the X direction, and maintain 100% in the Y and Z directions.
NoteIf the active construction plane has different axes from what is shown in the tutorial, the order of these values (X, Y, Z
axis, respectively) may change.
Again, the curve segments adjust to these dimensions, but the fillet curves retain their radii.
- Choose , and in the Right view, draw an arc between the copied curves and the originals.
This becomes the top of the switch button.
- Make the switchsurfaces layer visible and active.
- Choose and open the option box.
- In the Multi-surface Draft option box, under , uncheck all components except .
- Pick the curved profile as the input curve, and set the Draft Vector to be Y and length to be 12.
- Click to build the draft.
NoteIf needed, check the option to keep the draft on the modeling side of the symmetric plane.
- Click the button in the option box.
- In the Control option box, check .
- Pick the copied profile curves.
- Click the construction vector to set the draft direction.
- In the Multi-surface Draft option box, set the to be long enough to intersect the embossed area.
- Click to build the second draft.