Merges vertices in a mesh
 
 
 

Coincident vertices are merged and normals are averaged at the merged vertices.

This tool is only needed in rare cases. For example, a file imported from a different system, in a format other than STL, could have all its shared vertices stored twice. This could be detected within the Mesh Repair tool by the presence of a red boundary surrounding each triangle. In that case, the vertices must be merged with Mesh Weld Vertices before using any other Mesh tool.

To merge vertices

  1. Choose Mesh > Mesh Cleanup > Mesh Weld Vertices.
  2. Select one or more meshes.
  3. Click the Weld Vertices button in the lower right corner of the window.

    Coincident vertices are merged and normals are averaged at the merged vertices.