#include <maya/MIOStream.h>
#include <maya/MPxNode.h>
#include <maya/MPxManipulatorNode.h>
#include <maya/MPxSelectionContext.h>
#include <maya/MPxContextCommand.h>
#include <maya/MModelMessage.h>
#include <maya/MFnPlugin.h>
#include <maya/MGlobal.h>
#include <maya/MItSelectionList.h>
#include <maya/MPoint.h>
#include <maya/MVector.h>
#include <maya/MDagPath.h>
#include <maya/MManipData.h>
#include <maya/MHardwareRenderer.h>
#include <maya/MFnDependencyNode.h>
#include <maya/MFnTransform.h>
#include <maya/MMatrix.h>
#include <maya/MTemplateManipulator.h>
#include "squareScaleManipContext.h"
MTypeId squareScaleManipulator::id( 0x81048 );
class squareGeometry
{
public:
static MPoint topLeft() {
return MPoint( -0.5f, 0.5f, 0.0f );
}
static MPoint topRight() {
return MPoint( 0.5f, 0.5f, 0.0f );
}
static MPoint bottomLeft() {
return MPoint( -0.5f, -0.5f, 0.0f );
}
static MPoint bottomRight() {
return MPoint( 0.5f, -0.5f, 0.0f );
}
};
squareScaleManipulator::squareScaleManipulator()
{
MPoint pointOnPlane(squareGeometry::topLeft());
MVector normalToPlane = (MVector(squareGeometry::topLeft()) - MVector(squareGeometry::topRight())) ^
(MVector(squareGeometry::topRight()) - MVector(squareGeometry::bottomRight()));
normalToPlane.normalize();
plane.setPlane( pointOnPlane, normalToPlane );
topIndex = rightIndex = bottomIndex = leftIndex = -1;
rotateX = rotateY = rotateZ = 0.0f;
translateX = translateY = translateZ = 0.0f;
}
squareScaleManipulator::~squareScaleManipulator()
{
}
void squareScaleManipulator::postConstructor()
{
MStatus status;
status = addDoubleValue( "topValue", 0, topIndex );
if ( !status )
return;
status = addDoubleValue( "rightValue", 0, rightIndex );
if ( !status )
return;
status = addDoubleValue( "bottomValue", 0, bottomIndex );
if ( !status )
return;
status = addDoubleValue( "leftValue", 0, leftIndex );
if ( !status )
return;
}
MStatus squareScaleManipulator::connectToDependNode(const MObject &dependNode)
{
MStatus status;
MFnDependencyNode nodeFn(dependNode,&status);
if ( ! status )
return MS::kFailure;
MPlug scaleXPlug = nodeFn.findPlug("scaleX", &status);
if ( ! status )
return MS::kFailure;
int plugIndex = 0;
status = connectPlugToValue(scaleXPlug,rightIndex, plugIndex);
if ( !status )
return MS::kFailure;
finishAddingManips();
return MPxManipulatorNode::connectToDependNode( dependNode );
}
void squareScaleManipulator::draw(M3dView &view, const MDagPath &path,
M3dView::DisplayStyle style, M3dView::DisplayStatus status)
{
static MGLFunctionTable *gGLFT = 0;
if ( 0 == gGLFT )
gGLFT = MHardwareRenderer::theRenderer()->glFunctionTable();
float tl[4],tr[4],br[4],bl[4];
squareGeometry::topLeft().get(tl);
squareGeometry::topRight().get(tr);
squareGeometry::bottomLeft().get(bl);
squareGeometry::bottomRight().get(br);
MGLuint active = 0;
if ( glActiveName( active ) )
{
float *a = 0,*b = 0;
if ( active == topName )
{
a = &tl[0]; b = &tr[0];
}
if ( active == bottomName )
{
a = &bl[0]; b = &br[0];
}
if ( active == rightName )
{
a = &tr[0]; b = &br[0];
}
if ( active == leftName )
{
a = &tl[0]; b = &bl[0];
}
if ( active != 0 )
{
a[0] += (float) mousePointGlName.x; a[1] += (float) mousePointGlName.y; a[2] += (float) mousePointGlName.z;
b[0] += (float) mousePointGlName.x; b[1] += (float) mousePointGlName.y; b[2] += (float) mousePointGlName.z;
}
}
view.beginGL();
DegreeRadianConverter convert;
gGLFT->glPushMatrix();
gGLFT->glTranslatef( translateX, translateY, translateZ );
gGLFT->glRotatef( (float) convert.radiansToDegrees(rotateZ), 0.0f, 0.0f, 1.0f );
gGLFT->glRotatef( (float) convert.radiansToDegrees(rotateY), 0.0f, 1.0f, 0.0f );
gGLFT->glRotatef( (float) convert.radiansToDegrees(rotateX), 1.0f, 0.0f, 0.0f );
MGLuint glPickableItem;
glFirstHandle( glPickableItem );
topName = glPickableItem;
colorAndName( view, glPickableItem, false, mainColor() );
gGLFT->glBegin( MGL_LINES );
gGLFT->glVertex3fv( tl );
gGLFT->glVertex3fv( tr );
gGLFT->glEnd();
glPickableItem++;
rightName = glPickableItem;
colorAndName( view, glPickableItem, true, mainColor() );
gGLFT->glBegin( MGL_LINES );
gGLFT->glVertex3fv( tr );
gGLFT->glVertex3fv( br );
gGLFT->glEnd();
glPickableItem++;
bottomName = glPickableItem;
colorAndName( view, glPickableItem, false, mainColor() );
gGLFT->glBegin( MGL_LINES );
gGLFT->glVertex3fv( br );
gGLFT->glVertex3fv( bl );
gGLFT->glEnd();
glPickableItem++;
leftName = glPickableItem;
colorAndName( view, glPickableItem, true, mainColor() );
gGLFT->glBegin( MGL_LINES );
gGLFT->glVertex3fv( bl );
gGLFT->glVertex3fv( tl );
gGLFT->glEnd();
gGLFT->glPopMatrix();
view.endGL();
}
MStatus squareScaleManipulator::doPress( M3dView& view )
{
mousePointGlName = MPoint::origin;
updateDragInformation();
return MS::kSuccess;
}
MStatus squareScaleManipulator::doDrag( M3dView& view )
{
updateDragInformation();
return MS::kSuccess;
}
MStatus squareScaleManipulator::doRelease( M3dView& view )
{
return MS::kSuccess;
}
void squareScaleManipulator::setDrawTransformInfo( double rotation[3], MVector translation )
{
rotateX = (float) rotation[0]; rotateY = (float) rotation[1]; rotateZ = (float) rotation[2];
translateX = (float) translation.x; translateY = (float) translation.y; translateZ = (float) translation.z;
}
MStatus squareScaleManipulator::updateDragInformation()
{
MPoint localMousePoint;
MVector localMouseDirection;
if ( MS::kFailure == mouseRay( localMousePoint, localMouseDirection) )
return MS::kFailure;
MPoint mouseIntersectionWithManipPlane;
if ( ! plane.intersect( localMousePoint, localMouseDirection, mouseIntersectionWithManipPlane ) )
return MS::kFailure;
mousePointGlName = mouseIntersectionWithManipPlane;
MGLuint active = 0;
if ( glActiveName( active ) )
{
float start[4],end[4];
if ( active == topName )
{
squareGeometry::topLeft().get(start);
squareGeometry::topRight().get(end);
}
if ( active == bottomName )
{
squareGeometry::bottomLeft().get(start);
squareGeometry::bottomRight().get(end);
}
if ( active == rightName )
{
squareGeometry::topRight().get(start);
squareGeometry::bottomRight().get(end);
}
if ( active == leftName )
{
squareGeometry::topLeft().get(start);
squareGeometry::bottomLeft().get(end);
}
if ( active != 0 )
{
lineMath line;
MPoint a( start[0], start[1], start[2] );
MPoint b( end[0], end[1], end[2] );
MPoint vab = a - b;
line.setLine( start, vab );
MPoint cpt;
if ( line.closestPoint( mousePointGlName, cpt ) )
{
mousePointGlName.x -= cpt.x;
mousePointGlName.y -= cpt.y;
mousePointGlName.z -= cpt.z;
}
double minChangeValue = minOfThree( mousePointGlName.x, mousePointGlName.y, mousePointGlName.z );
double maxChangeValue = maxOfThree( mousePointGlName.x, mousePointGlName.y, mousePointGlName.z );
if ( active == rightName )
{
setDoubleValue( rightIndex, maxChangeValue );
}
if ( active == leftName )
{
setDoubleValue( rightIndex, minChangeValue );
}
}
return MS::kSuccess;
}
return MS::kFailure;
}
class squareScaleManipContext;
char contextName[] = "squareScaleManipContext";
char manipulatorNodeName[] = "squareScaleContextManipulator";
class squareScaleManipContext :
public MTemplateSelectionContext<contextName, squareScaleManipContext,
MFn::kTransform, squareScaleManipulator, manipulatorNodeName >
{
public:
squareScaleManipContext() {}
virtual ~squareScaleManipContext() {}
virtual void namesOfAttributes(MStringArray& namesOfAttributes)
{
namesOfAttributes.append("scaleX");
}
virtual void setInitialState()
{
MStatus status;
MFnTransform xform( firstObjectSelected, &status );
if ( MS::kSuccess != status )
return;
MTransformationMatrix xformMatrix = xform.transformation(&status);
if ( MS::kSuccess != status )
return;
MTransformationMatrix rotateTranslateMatrix = xformMatrix.asRotateMatrix();
rotateTranslateMatrix.setTranslation( xformMatrix.getTranslation(MSpace::kWorld), MSpace::kWorld );
MMatrix matrix = rotateTranslateMatrix.asMatrix();
cout << matrix << endl;
double rotation[3];
MTransformationMatrix::RotationOrder ro;
xformMatrix.getRotation( rotation, ro );
MVector translation;
translation = xformMatrix.getTranslation( MSpace::kWorld );
manipulatorClassPtr->setDrawTransformInfo( rotation, translation );
}
};
class squareScaleManipContextCommand;
char contextCommandName[] = "squareScaleManipContext";
class squareScaleManipContextCommand :
public MTemplateContextCommand<contextCommandName, squareScaleManipContextCommand, squareScaleManipContext >
{
public:
squareScaleManipContextCommand() {}
virtual ~squareScaleManipContextCommand() {}
};
static squareScaleManipContextCommand _squareScaleManipContextCommand;
void* squareScaleManipulator::creator()
{
return new squareScaleManipulator();
}
MStatus squareScaleManipulator::initialize()
{
return MS::kSuccess;
}
MStatus initializePlugin(MObject obj)
{
MStatus status;
MFnPlugin plugin(obj, PLUGIN_COMPANY, "2009", "Any");
status = _squareScaleManipContextCommand.registerContextCommand( obj );
if (!status)
{
MString errorInfo("Error: registering context command : ");
errorInfo += contextCommandName;
MGlobal::displayError(errorInfo);
return status;
}
status = plugin.registerNode(manipulatorNodeName, squareScaleManipulator::id,
&squareScaleManipulator::creator, &squareScaleManipulator::initialize,
MPxNode::kManipulatorNode);
if (!status)
{
MString str("Error registering node: ");
str+= manipulatorNodeName;
MGlobal::displayError(str);
return status;
}
return status;
}
MStatus uninitializePlugin(MObject obj)
{
MStatus status;
MFnPlugin plugin(obj);
status = _squareScaleManipContextCommand.deregisterContextCommand( obj );
if (!status)
{
MString errorInfo("Error: deregistering context command : ");
errorInfo += contextCommandName;
MGlobal::displayError(errorInfo);
return status;
}
status = plugin.deregisterNode(squareScaleManipulator::id);
if (!status)
{
MString str("Error deregistering node: ");
str+= manipulatorNodeName;
MGlobal::displayError(str);
return status;
}
return status;
}