#include <MStringArray.h>
This class implements an array of MStrings. Common convenience functions are available, and the implementation is compatible with the internal Maya implementation so that it can be passed efficiently between plugins and internal maya data structures.
animImportExport.cpp, blindDataMesh.cpp, cgfxAttrDef.cpp, cgfxAttrDef.h, cgfxFindImage.cpp, cgfxFindImage.h, cgfxShaderCmd.cpp, cgfxShaderCmd.h, cgfxShaderNode.cpp, cgfxShaderNode.h, cleanPerFaceAssignmentCmd.cpp, closestPointOnCurveCmd.cpp, conditionTest.cpp, convertEdgesToFacesCmd.cpp, convertVerticesToEdgesCmd.cpp, convertVerticesToFacesCmd.cpp, cvExpandCmd.cpp, D3DResourceManager.cpp, D3DResourceManager.h, D3DViewportRenderer.cpp, ddsFloatReader.cpp, eventTest.cpp, filteredAsciiFile.cpp, GLSLShaderNode.cpp, GLSLShaderNode.h, hlslShader.h, hwColorPerVertexShader.cpp, hwPhongShader.cpp, hwPhongShader.h, hwReflectBumpShader_NV20.cpp, hwRefractReflectShader_NV20.cpp, lepTranslator.cpp, lineManipContainer.cpp, lockEvent.cpp, maTranslator.cpp, meshRemapTool.cpp, meshReorderTool.cpp, narrowPolyViewer.cpp, narrowPolyViewer.h, nodeCreatedCBCmd.cpp, nodeCreatedCBCmd.h, objExport.cpp, OpenEXR.cpp, peltOverlapCmd.cpp, pluginCallbacks.cpp, polyRawWriter.cpp, referenceQueryCmd.cpp, simpleImageFile.cpp, squareScaleManipContext.cpp, tiffFloatReader.cpp, whatisCmd.cpp, and XmlGeometryCache.cpp.
Public Member Functions | |
MStringArray () | |
MStringArray (const MStringArray &other) | |
MStringArray (const MString strings[], unsigned int count) | |
MStringArray (const char *strings[], unsigned int count) | |
MStringArray (unsigned int initialSize, const MString &initialValue) | |
~MStringArray () | |
MString | operator[] (unsigned int index) const |
MStringArray & | operator= (const MStringArray &other) |
MStatus | set (const MString &element, unsigned int index) |
MStatus | set (char *element, unsigned int index) |
MStatus | setLength (unsigned int length) |
unsigned int | length () const |
MStatus | remove (unsigned int index) |
MStatus | insert (const MString &element, unsigned int index) |
MStatus | append (const MString &element) |
MStatus | clear () |
MStatus | get (MString array[]) const |
MStatus | get (char *array[]) const |
void | setSizeIncrement (unsigned int newIncrement) |
unsigned int | sizeIncrement () const |
MString & | operator[] (unsigned int index) |
NO SCRIPT SUPPORT. | |
Friends | |
OPENMAYA_EXPORT std::ostream & | operator<< (std::ostream &os, const MStringArray &array) |
NO SCRIPT SUPPORT. |
MStringArray::MStringArray | ( | ) |
Default constructor. The instance is set to contain no elements.
MStringArray::MStringArray | ( | const MStringArray & | other | ) |
Copy constructor.
[in] | other | the array with which to initialize this instance |
MStringArray::MStringArray | ( | const MString | src[], | |
unsigned int | count | |||
) |
Create a new array of MStrings and initialize it with the given elements.
[in] | src | an array of MStrings |
[in] | count | the number of elements in the src array |
MStringArray::MStringArray | ( | const char * | src[], | |
unsigned int | count | |||
) |
Create a new array of MStrings and initialize it with the given elements. The MStringArray object then owns the character strings and it is responsible for freeing them. The user is responsible for freeing the original array of pointers to type char.
[in] | src | a C++ array of character pointers |
[in] | count | the number of elements in the array |
MStringArray::MStringArray | ( | unsigned int | initialSize, | |
const MString & | initialValue | |||
) |
Create a new array of strings of a specified size and initialize all the elements with the given initial value.
[in] | initialSize | the initial size of the array |
[in] | initialValue | the initial value of each element |
MStringArray::~MStringArray | ( | ) |
The class destructor.
MString MStringArray::operator[] | ( | unsigned int | index | ) | const |
Index operator. Returns the value of the element at the given index. If the index is out of the range 0 - length()-1, returns a NULL string.
[in] | index | the index of the element whose value is to be returned |
MStringArray & MStringArray::operator= | ( | const MStringArray & | other | ) |
Assignment operator copies all of the elements of the other array into this one.
If the other array was returned as a reference to internal data (eg MFnStringArrayData::array), then this array will also become a reference rather than doing a full copy.
[in] | other | the array being copied |
Sets the value of the indicated element to the indicated value.
[in] | element | the new value for the indicated element |
[in] | index | the index of the element that is to be set to the the new value |
MStatus MStringArray::set | ( | char * | element, | |
unsigned int | index | |||
) |
Sets the value of the indicated element to the indicated char* value.
[in] | element | the new value for the indicated element |
[in] | index | the index of the element that is to be set to the the new value |
MStatus MStringArray::setLength | ( | unsigned int | length | ) |
Set the length of the array. This will grow and shrink the array as desired. Elements that are grown have uninitialized values, while those which are shrunk will lose the data contained in the deleted elements (ie. it will release the memory).
[in] | length | the new size of the array |
unsigned int MStringArray::length | ( | ) | const |
Returns the number of elements in the instance.
MStatus MStringArray::remove | ( | unsigned int | index | ) |
Remove the array element at the given index. All array elements following the removed element are shifted toward the first element.
[in] | index | index of the element to be removed |
Inserts a new value into the array at the given index. The initial element at that index, and all following elements, are shifted towards the last. If the array cannot be expanded in size by 1 element, then the insert will fail and the existing array will remain unchanged.
[in] | element | the new value to insert into the array |
[in] | index | the index of the element to set to the the new value |
Adds a new element to the end of the array. If the array cannot be expanded in size by 1 element, then the append will fail and the existing array will remain unchanged.
[in] | element | the value for the new last element |
MStatus MStringArray::clear | ( | ) |
Clear the contents of the array. After this operation the length method will return 0. This does not change the amount of memory allocated to the array, only the number of valid elements in it.
Copy the elements of the array into the array of MStrings. No checking is done to ensure that the destination array of MStrings is large enough to hold all the elements of the instance.
[out] | array | the array to populate |
MStatus MStringArray::get | ( | char * | array[] | ) | const |
Copy the elements of the array into the C++ array of character pointers. No checking is done to ensure that the destination C++ array of character pointers is large enough to hold all the elements of the instance.
[out] | array | the array to populate |
void MStringArray::setSizeIncrement | ( | unsigned int | newIncrement | ) |
Set the size by which the array will be expanded whenever expansion is necessary.
[in] | newIncrement | the new increment |
unsigned int MStringArray::sizeIncrement | ( | ) | const |
Return the size by which the array will be expanded whenever expansion is necessary.
MString & MStringArray::operator[] | ( | unsigned int | index | ) |
NO SCRIPT SUPPORT.
Index operator allowing assignment to an element of the array. Returns a reference to the element at the given index. If the index is outside the range 0 - length()-1, returns a NULL string.
[in] | index | the index of the desired element |
OPENMAYA_EXPORT std::ostream& operator<< | ( | std::ostream & | os, | |
const MStringArray & | array | |||
) | [friend] |
NO SCRIPT SUPPORT.
Print the contents of the given MStringArray on the given ostream. The format used is ["string", "string", "string", ... "string"].
[in] | os | the ostream to print to |
[in] | array | the MStringArray whose value is to be printed |
Autodesk® Maya® 2009 © 1997-2008 Autodesk, Inc. All rights reserved. | Generated with 1.5.6 |