#include <MObjectArray.h>
This class implements an array of MObjects. Common convenience functions are available, and the implementation is compatible with the internal Maya implementation so that it can be passed efficiently between plugins and internal maya data structures.
animExportUtil.cpp, apiMeshData.cpp, apiMeshData.h, apiMeshIterator.cpp, apiMeshIterator.h, apiMeshShape.cpp, apiMeshShape.h, apiMeshShapeUI.cpp, apiSimpleShape.cpp, apiSimpleShape.h, apiSimpleShapeIterator.cpp, apiSimpleShapeIterator.h, apiSimpleShapeUI.cpp, cgfxShaderCmd.cpp, cgfxShaderNode.cpp, cgfxShaderNode.h, cleanPerFaceAssignmentCmd.cpp, clusterWeightFunction.cpp, createClipCmd.cpp, D3DGeometryItem.cpp, D3DViewportRenderer.cpp, findFileTexturesCmd.cpp, findTexturesPerPolygonCmd.cpp, geometrySurfaceConstraint.cpp, geometrySurfaceConstraint.h, getAttrAffectsCmd.cpp, hairCollisionSolver.cpp, hwManagedTextureShader.cpp, maTranslator.cpp, meshMapUtils.cpp, meshMapUtils.h, meshRemapCmd.cpp, meshRemapTool.h, meshReorderCmd.cpp, meshReorderTool.h, motionTraceCmd.cpp, narrowPolyViewer.h, objExport.cpp, OpenGLViewportRenderer.cpp, polyModifierCmd.cpp, polyWriter.h, and slopeShaderBehavior.cpp.
Public Member Functions | |
MObjectArray () | |
MObjectArray (const MObjectArray &other) | |
MObjectArray (unsigned int initialSize, const MObject &initialValue=MObject::kNullObj) | |
~MObjectArray () | |
const MObject & | operator[] (unsigned int index) const |
MStatus | set (const MObject &element, unsigned int index) |
MStatus | setLength (unsigned int length) |
unsigned int | length () const |
MStatus | remove (unsigned int index) |
MStatus | insert (const MObject &element, unsigned int index) |
MStatus | append (const MObject &element) |
MStatus | clear () |
void | setSizeIncrement (unsigned int newIncrement) |
unsigned int | sizeIncrement () const |
MObjectArray (const MObject src[], unsigned int count) | |
NO SCRIPT SUPPORT. | |
MStatus | get (MObject array[]) const |
NO SCRIPT SUPPORT. | |
MObject & | operator[] (unsigned int index) |
NO SCRIPT SUPPORT. |
MObjectArray::MObjectArray | ( | ) |
Default constructor. The instance is set to contain no elements.
MObjectArray::MObjectArray | ( | const MObjectArray & | other | ) |
Copy Constructor.
[in] | other | the array with which to initialize this instance |
MObjectArray::MObjectArray | ( | unsigned int | initialSize, | |
const MObject & | initialValue = MObject::kNullObj | |||
) |
Create a new array of MObjects of a specified size and initialize all the elements with the given initial value.
[in] | initialSize | the initial size of the array |
[in] | initialValue | the initial value of each element |
MObjectArray::~MObjectArray | ( | ) |
Class Destructor
MObjectArray::MObjectArray | ( | const MObject | src[], | |
unsigned int | count | |||
) |
NO SCRIPT SUPPORT.
Create a new array of MObjects and initialize it with the given MObjects elements.
[in] | src | an array of MObjects |
[in] | count | the number of elements in the src array |
const MObject & MObjectArray::operator[] | ( | unsigned int | index | ) | const |
Index operator. Returns the value of the element at the given index. No range checking is done - valid indices are 0 to length()-1.
[in] | index | the index of the desired element |
Sets the value of the indicated element to the indicated MObject value.
[in] | element | the new value for the indicated element |
[in] | index | the index of the element that is to be set to the the new value |
MStatus MObjectArray::setLength | ( | unsigned int | length | ) |
Set the length of the array. This will grow and shrink the array as desired. Elements that are grown have uninitialized values, while those which are shrunk will lose the data contained in the deleted elements (ie. it will release the memory).
[in] | length | the new size of the array |
unsigned int MObjectArray::length | ( | ) | const |
Returns the number of elements in the instance.
MStatus MObjectArray::remove | ( | unsigned int | index | ) |
Remove the array element at the given index. All array elements following the removed element are shifted toward the first element.
[in] | index | index of the element to be removed |
Inserts a new value into the array at the given index. The initial element at that index, and all following elements, are shifted towards the last. If the array cannot be expanded in size by 1 element, then the insert will fail and the existing array will remain unchanged.
[in] | element | the new value to insert into the array |
[in] | index | the index of the element to set to the the new value |
Adds a new element to the end of the array. If the array cannot be expanded in size by 1 element, then the append will fail and the existing array will remain unchanged.
[in] | element | the value for the new last element |
MStatus MObjectArray::clear | ( | ) |
Clear the contents of the array. After this operation the length method will return 0. This does not change the amount of memory allocated to the array, only the number of valid elements in it.
void MObjectArray::setSizeIncrement | ( | unsigned int | newIncrement | ) |
Set the size by which the array will be expanded whenever expansion is necessary.
[in] | newIncrement | the new increment |
unsigned int MObjectArray::sizeIncrement | ( | ) | const |
Return the size by which the array will be expanded whenever expansion is necessary.
NO SCRIPT SUPPORT.
Copy the elements of the array into the given array of MObjects. No checking is done to ensure that the destination array of MObjects is large enough to hold all the elements of the instance.
[out] | array | the array to populate |
MObject & MObjectArray::operator[] | ( | unsigned int | index | ) |
NO SCRIPT SUPPORT.
Index operator allowing assignment to an element of the array. Returns a reference to the element at the given index. No range checking is done - valid indices are 0 to length()-1.
[in] | index | the index of the desired element |
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