#include <MFnBlendShapeDeformer.h>
MFnBlendShapeDeformer is the function set for blend shape deformers. A blend shape deformer takes a base shape (polygonal surface, curve, surface, or lattice) and blends it with other target shapes based on weight values.
The blend shape deformer is actually a small network of dependency nodes in the dependency graph. This function set is provided to make manipulation of the network easier. The main deformer node should be given to this function set as its object.
There are three parts to a blend shape deformer. There are the base objects, the target objects, and the weight values.
The base objects are the shapes that are to be deformed. There must be at least one base object. The base objects will change form as the targets and deformation parameters are modified.
Each base object has a list of target objects that affect its shape. Each target is associated with one of the the deformer's weight values. When the weight value increases, the target has more influence on the base shape.
There is just one array of weight values between all of the base objects and targets. So, it is possible for targets of different base objects to share the same weight index. When the weight value changes, it will affect all of the base objects that have targets using that weight value.
It is also possible to chain together target shapes so that a base object will deform through each shape one at a time as the weight value increases. This is done by adding multiple targets to a base shape using the same weight index for all of them. When each target is added, a weight value is specified at which that target will be in full effect. Give each target a different full weight value.
For example, one could take a sphere and make it blend into a cone and then into a cylinder. One way to do this is to make sphere the base shape. Then, add the cone as a target for the sphere at weight index 0 with a full effect weight of 0.5. Next, add the cylinder as a second target for the sphere also at weight index 0, but with a full effect weight of 1.0. Now, as the weight goes from 0 to 1, the base shape will start as a sphere, morph into a cone, and then into a cylinder.
It is not necessary for the base shape and its targets to have identical vertex/CV counts, but the blend will be more effective if they do.
Public Types | |
enum | Origin { kLocalOrigin, kWorldOrigin } |
Specifies the space to use for the deformation origin. More... | |
enum | HistoryLocation { kFrontOfChain, kNormal } |
Specifies where in the shape's history to place the deformer. More... | |
Public Member Functions | |
virtual MFn::Type | type () const |
Function set type. | |
virtual | ~MFnBlendShapeDeformer () |
Destructor. | |
MFnBlendShapeDeformer () | |
Default constructor. | |
MFnBlendShapeDeformer (MObject &object, MStatus *ReturnStatus=NULL) | |
Constructor. | |
MObject | create (MObject baseObject, Origin originSpace=kLocalOrigin, MStatus *ReturnStatus=NULL) |
MObject | create (const MObjectArray &baseObjects, Origin originSpace=kLocalOrigin, HistoryLocation=kNormal, MStatus *ReturnStatus=NULL) |
MStatus | addBaseObject (MObject &object) |
MStatus | getBaseObjects (MObjectArray &objects) const |
MStatus | addTarget (const MObject &baseObject, int weightIndex, const MObject &newTarget, double fullWeight) |
MStatus | removeTarget (const MObject &baseObject, int weightIndex, const MObject &target, double fullWeight) |
MStatus | getTargets (MObject baseObject, int weightIndex, MObjectArray &targetObjects) const |
unsigned int | numWeights (MStatus *ReturnStatus=NULL) const |
MStatus | weightIndexList (MIntArray &indexList) const |
MStatus | targetItemIndexList (unsigned int targetIndex, MObject baseObject, MIntArray &inbetweens) const |
float | weight (unsigned int index, MStatus *ReturnStatus=NULL) const |
MStatus | setWeight (unsigned int index, float weight) |
float | envelope (MStatus *ReturnStatus=NULL) const |
MStatus | setEnvelope (float envelope) |
Origin | origin (MStatus *ReturnStatus=NULL) const |
MStatus | setOrigin (Origin space) |
MFnBlendShapeDeformer (const MObject &object, MStatus *ReturnStatus=NULL) | |
Constructor. | |
Protected Member Functions | |
virtual const char * | className () const |
Class name. |
Constructor.
Class constructor that initializes the function set to the given MObject.
[in] | object | The MObject to attach the function set to |
[out] | ReturnStatus | the return status |
MFnBlendShapeDeformer::MFnBlendShapeDeformer | ( | const MObject & | object, | |
MStatus * | ReturnStatus = NULL | |||
) |
Constructor.
Class constructor that initializes the function set to the given MObject.
[in] | object | The MObject to attach the function set to |
[out] | ReturnStatus | the return status |
MFn::Type MFnBlendShapeDeformer::type | ( | ) | const [virtual] |
MObject MFnBlendShapeDeformer::create | ( | MObject | baseObject, | |
Origin | originSpace = kLocalOrigin , |
|||
MStatus * | ReturnStatus = NULL | |||
) |
Creates a new blend shape deformer in the dependency graph with the specified shape as the baseObject.
[in] | baseObject | a base object for the deformer |
[in] | originSpace | origin about which to deform |
[out] | ReturnStatus | return status |
MObject MFnBlendShapeDeformer::create | ( | const MObjectArray & | baseObjects, | |
Origin | originSpace = kLocalOrigin , |
|||
HistoryLocation | historyLoc = kNormal , |
|||
MStatus * | ReturnStatus = NULL | |||
) |
Creates a new blend shape deformer in the dependency graph. This method differs from the other MFnBlendShapeDeformer::create in that it allows multiple base shapes to be supplied at create time and it allows the use of the front-of-chain history location, which puts the blendShape ahead of other deformers such as skinning deformers.
[in] | baseObjects | base object(s) for the deformer |
[in] | originSpace | origin about which to deform |
[in] | historyLoc | where in the shape's history to place the deformer |
[out] | ReturnStatus | return status |
Adds a new base object to the deformer. This object will be deformed as targets are added for it and the deformation parameters change.
[in] | object | new base object |
MStatus MFnBlendShapeDeformer::getBaseObjects | ( | MObjectArray & | objects | ) | const |
Get a list of all of the base objects for this deformer. The objects returned will be the deformed versions of the base objects.
[out] | objects | storage for the array of base objects |
MStatus MFnBlendShapeDeformer::addTarget | ( | const MObject & | baseObject, | |
int | weightIndex, | |||
const MObject & | newTarget, | |||
double | fullWeight | |||
) |
Adds a new target object for the given base object. The weight index says which of the deformer's weight values will control this target's affects on the base object. The full weight argument determines at what weight the target is in full effect. If a base object has no other targets and the weight is set to the 'full weight', then the base object will look just like the target object.
[in] | baseObject | base object for the target |
[in] | weightIndex | weight index to use for target's effect |
[in] | newTarget | new target object for the given base |
[in] | fullWeight | weight value at which the target is in full effect |
MStatus MFnBlendShapeDeformer::removeTarget | ( | const MObject & | baseObject, | |
int | weightIndex, | |||
const MObject & | target, | |||
double | fullWeight | |||
) |
Remove a target object for the given base object. The weight index specifies the index at which target is connected. The full weight argument specifies at what weight the target is in full effect.
[in] | baseObject | base object for the target |
[in] | weightIndex | weight index corresponding to the target |
[in] | target | target object for the given base to be removed |
[in] | fullWeight | weight value at which the target is in full effect |
MStatus MFnBlendShapeDeformer::getTargets | ( | MObject | baseObject, | |
int | weightIndex, | |||
MObjectArray & | targetObjects | |||
) | const |
Get a list of all of the target objects for the given base object that affect it based on the given weight index.
[in] | baseObject | The base shape of interest. |
[in] | weightIndex | The index of the weight attribute. Since the weight indices may be sparse, the weightIndexList method should be used to find the weight indices used by a given blendShape. |
[out] | targetObjects | Storage for the returned array of target objects. |
unsigned int MFnBlendShapeDeformer::numWeights | ( | MStatus * | ReturnStatus = NULL |
) | const |
Return the number of weight values that this blend shape deformer has. The number of weight values is equal to the number of targets. Targets are either shapes in the dag or baked data on the blendShape node (when a target shape is deleted).
[out] | ReturnStatus | return status |
Return the array index numbers corresponding to the targets. The resulting index list will be the length of MFnBlendShape::numWeights. This method exists because the indices of the targets can be sparse. For example, if a target has been removed using Deform -> Edit BlendShape -> Remove.
[out] | indexList | the array index numbers for the blendShape targets |
MStatus MFnBlendShapeDeformer::targetItemIndexList | ( | unsigned int | targetIndex, | |
MObject | baseObject, | |||
MIntArray & | inbetweens | |||
) | const |
Return the "inputTargetItem" array indices for the specified target. The "inputTargetItem" array indices correspond to the weight where the targets take affect according to the formula: index = wt * 1000 + 5000. For example, if you have only a single target, and no in-betweens, the index will typically be 6000 since the default weight for the initial target is 1.0.
[in] | inbetweens | array index values of the inbetweens |
float MFnBlendShapeDeformer::weight | ( | unsigned int | index, | |
MStatus * | ReturnStatus = NULL | |||
) | const |
Get the weight value at the given index. To be valid, a weight value should only be requested at index values returned by MFnBlendShapeDeformer::weightIndexList.
[in] | index | index of weight value |
[out] | ReturnStatus | return status |
MStatus MFnBlendShapeDeformer::setWeight | ( | unsigned int | index, | |
float | weight | |||
) |
Set the weight value at the given index.
[in] | index | index of weight value |
[in] | weight | new weight value |
float MFnBlendShapeDeformer::envelope | ( | MStatus * | ReturnStatus = NULL |
) | const |
Gets the envelope value of the deformer.
The envelope is a global scale factor that is applied to all of the weight values in the deformer. The envelope can be used increase or decrease the effects of all of the targets at the same time.
[out] | ReturnStatus | return status |
MStatus MFnBlendShapeDeformer::setEnvelope | ( | float | envelope | ) |
Sets the envelope value of the deformer.
The envelope is a global scale factor that is applied to all of the weight values in the deformer. The envelope can be used increase or decrease the effects of all of the targets at the same time.
[in] | envelope | envelope value |
MFnBlendShapeDeformer::Origin MFnBlendShapeDeformer::origin | ( | MStatus * | ReturnStatus = NULL |
) | const |
Gets the origin space. It defines the point around which the differences in the geometry are calculated.
[out] | ReturnStatus | return status |
Sets the origin space. It defines the point around which the differences in the geometry are calculated.
[in] | space | origin space |
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