To send the model back
to Inventor, first you have to convert the new geometry to the Body
Object type.
Convert the new parts to body objects:
- Select the U-shaped portion
of the new stirrup part: That is, the box with extrusions, but not
the pin.
- Go to the Create panel and click (Geometry). Choose Body
Objects from the drop-down list.
- On the Object Type rollout, click Body
Object, then in a viewport, right-click.
3ds Max Design converts the
part to a solid Body Object.
- Select the new pin cylinder,
and repeat step 3 to convert it to a Body Object as well.
Export the modified assembly as a SAT file:
- From the Application menu, choose Export.
- On the Select File To Export dialog,
choose ACIS SAT (*.SAT) from the Save As Type drop-down list.
- Enter the file name as mymaxclamp,
and then click Save.
- In the SAT Export dialog, turn on Convert
3ds Max Z Axis To Y Axis, and then click OK.
NoteAs the second group
in the dialog shows, you can import other kinds of 3ds Max Design objects
to the SAT format. The trouble is that you can’t do much with these
object types in Inventor.
3ds Max Design reports that
the objects were exported successfully.
- Exit 3ds Max Design.