In Track View, you can manage controllers from either the Curve Editor or the Dope Sheet.
Copy Controller copies the selected item to the Track View clipboard.
Paste Controller pastes the contents of the Copy Controller buffer. You can use the Copy and Paste buttons to copy tracks, controllers, objects, and components.
Use Assign Controller to assign animation controllers to any animatable parameter or track in Track View.
Some node subcontrollers can be deleted. Visibility tracks, Image Motion Blur Multiplier, Object Motion Blur, and On/Off are examples of controllers that can be deleted. Most controllers, however, are not deletable.
Ignore Animation Range allows a parametric, non-keyable controller track to be active throughout the entire length of the animation, independent of the track's current animation range. Choosing this option changes the track's background color to purple.
Respect Animation Range constrains a parametric, non-keyable controller track to be active only within the track's current animation range. Choosing this option changes the track's background color to gray.
Make Controller Unique converts an instanced clone of a controller to a copy that's unique to the current object. Objects and modifiers can also be made unique.