Speckle Map
 
 
 
Command entry: Material Editor Material/Map Browser Maps Standard Speckle

Speckle is a 3D map that generates a speckled surface pattern that's useful as a Diffuse Color map or Bump map to create granite-like and other patterned surfaces.

Speckle map used for rocks

Interface

Size

Adjusts the size of the speckles. Use this to make the speckles match your geometry. Default=0.1.

Swap

Exchanges the two color components.

Color #1

Represents the color of the speckles.

Color #2

Represents the color of the background.

Click one of the swatches to display the Color Selector and change one of these component colors.

Maps

Click a button to assign a map that replaces one of the color components. Turning off the check box turns off the associated map (the Speckle map reverts to the associated color component).

See Also