Command entry:![](../images/GUID-D2BE83D3-DB0A-40EF-96FD-0D85D4A54DD5-low.png)
![](../images/GUID-49279336-6EAB-47AC-B365-148668F3E087-low.png)
Material Editor
![](../images/ac.menuaro.gif)
Material/Map Browser
![](../images/ac.menuaro.gif)
Maps
![](../images/ac.menuaro.gif)
Standard
![](../images/ac.menuaro.gif)
Perlin Marble
The Perlin Marble map generates a marble pattern using the Perlin Turbulence algorithm. This map is an alternative to Marble, which is also a 3D material.
Interface
- Size
-
Sets the size of the marble pattern. Change this to change the scale of marble, relative to the object's geometry. Default=50.
- Levels
-
Sets the number of times the turbulence algorithm is applied. Can range from 1.0 to 10.0. The higher the value, the more complicated
the marble pattern. Default=8.0.
Color 1 and Color 2 groups
The controls in these groups are identical. They determine the two main colors of the marble.
- Color swatch
-
- Map
-
Click to assign a map instead of a solid color. The check box turns the map on or off.
- Saturation
-
Controls the saturation of the color in the map, without altering the color displayed in the color swatch. Lower values darken
the color, and higher values lighten it. Range=1 to 100; Default=85 for Color 1, 70 for Color 2.
- Swap
-
Click to swap Color 1 and Color 2.