Save As lets you save the current scene file in MAX or CHR format under a different file name.
A CHR file is a character file saved with Save Character. For more information on the CHR file format, see Character Assembly and Save Character.
To save a file to a different name:
To save a file to a previous version:
See Save As Previous.
The Save File As dialog has standard Windows file save controls. At the right, the Thumbnail area shows a preview of the scene whose file name is highlighted in the list on the left.
Clicking the plus button appends a sequence number to the file name you entered, or increments the sequence number if the name already has one, and then saves the file to that name.
For example, if you have highlighted a file named test00.max, clicking the plus button changes the name to test01.max and then saves test01.max.
You can save a MAX scene to a previous version; in particular, to 3ds Max 2010 or 2011 format. To do so, use the Save As Type drop-down list.
Save Copy As allows you to save a copy of the current scene under a different file name. It does not change the name of the file being worked on.
Save Selected saves the selected geometry as a scene file under a different file name.
Archive creates a compressed archive file or a text file listing the scene bitmaps and their path names.