The Create panel provides the controls for creating objects and adjusting their parameters.
By default, this panel is open when you start 3ds Max. If the command panel isn't visible, choose it from the Customize Display right-click menu.
The actual creation of objects is accomplished with a single click of the mouse, a drag, or some combination, depending on the object type. This is the general sequence:
See Creating an Object.
Controls in the Create panel vary depending on the kind of object you are creating. However, certain controls are always present, and others are shared by nearly all object types.
A rollout contains labeled buttons for creating objects in a particular subcategory, plus the AutoGrid check box.
The Name shows the automatically assigned name of the object. You can edit this name or replace it with another. (Different objects can have the same name, though this is not recommended.) Clicking the square color swatch brings up an Object Color dialog to change the color of the object as it appears in viewports (the wireframe color).
This rollout provides a choice of how you use the mouse to create an object. For example, you can use either the center (radius) or edge (diameter) to define the size of a Circle shape.
A default creation method is always selected when you access the tool. If you want to use an alternate method, choose the option before you create the object. The creation method has no effect on a finished object; the options are for your convenience during creation.