This section contains rollouts concerned with combining Body Objects with Join Bodies and Body Cutter.
Join Bodies provides the ability to combine separate objects into a single Body Object, with welding and Boolean options. The options on this rollout determine how the objects are joined.
Body Cutter gives you many options to slice and dice one set of Body Objects with another, in much the same way that you can perform advanced Boolean operations on standard objects with ProCutter. For example, you can use it to break apart objects for an explosion or shattering.