Provides access to Arch & Design material presets for quickly creating different types of materials such as wood, glass, and metal.
You can also use templates as starting points for generating customized materials. Choose a template from the drop-down list; a description of the material then appears in the left-hand pane.
Refracting glass for solid objects. Requires entry and exit surfaces with oriented normals.
Refracting glass for solid objects with attenuation of light inside volumes. For best results, requires caustics or segmented ray-traced shadows.
Turns on ambient occlusion to enhance small details and create “connecting” shadows.