Command entry:(Slate Material Editor: Right-click a material node: RIght-click menu
Make Unique
Make Unique)
Command entry:(Slate Material Editor: Right-click a map node: Right-click menu
Make Unique)
Command entry:(Slate Material Editor: Right-click a wire: Make Branch Unique or Make Node Unique)
Make Unique makes a map instance into a unique copy. It also makes an instanced sub-material into a unique, standalone sub-material. It gives the sub-material a new material name. A sub-material is a material within a Multi/Sub-Object material.
Using Make Unique prevents changes to the top-level material instance from affecting the sub-material instance within the Multi/Sub-Object material.
You can also use Make Unique at the map level, when a map is instanced to different components of the same material.
Example: Create an instanced sub-material:
Create a box and a sphere.
Compact Material Editor.
Select the box, and then
apply the new Multi/Sub-Object material to it.
(Pick Material From Object) to get the sub-material applied to the sphere.
At this point, the material applied to the sphere and the sub-material are instances of each other.
(Make Unique) is now available. Click it to make the sub-material unique again, and assign it a new material name.
Make Unique is not available for the top-level instance of the sub-material.