To complete the horizontal
stabilizers, you continue extruding and shaping them as you did
the vertical stabilizer.
Set up the lesson:
- Continue working from the previous lesson.
Continue extruding the stabilizers:
- Click (Extrude), and then drag
to extrude the stabilizer as far as the rectangular flap. Work in
the Front viewport but watch the Top viewport.
- In the Top viewport, move and scale the faces in their
local Y axis so they match the blueprint image.
- Click (Vertex), then in the Top
viewport, move the vertices at the
leading edge of the stabilizer to better match the blueprint image.
TipThis step is easiest
if you switch the transform coordinate system back to View.
- Go back to the (Polygon) level, then extrude the stabilizer again,
this time almost to the tip.
- On the ribbon Align panel, click (Align X).
- In the Top viewport, move and scale the faces in their
local Y axis so they match the blueprint image.
- To shape the tip of the stabilizer, you
need a bit more detail in the geometry.
Go to the (Edge) sub-object level. Click to select one of the
longitudinal edges in the widest faces of the stabilizer.
- On the ribbon Modify Selection panel, click (Ring).
- On the ribbon Loops panel, click (Connect).
Now the tip of the stabilizer
has seven pairs of vertices, which will help you give it shape.
Complete the stabilizers:
- In the Top viewport, zoom in on the tip and pan so you have a good view
of both the geometry and the blueprint image.
- Return to the (Polygon) sub-object level,
and extrude the faces again,
almost to the end of the stabilizer in the blueprint image.
- Go to the (Vertex) sub-object level,
then use region selection to move vertices so they match
the curve of the tip of the stabilizer.
TipMove the closely
spaced vertices at the leading and trailing edges as pairs (actually
four vertices, counting top and bottom), then adjust them further
in the next step.
- For the closely spaced vertices at the
leading and trailing edges of the stabilizer tip, use region selection
to rotate the vertex pairs
so they follow the contour of the curve.
- Click (Vertex) again to exit the
Vertex sub-object level.
Save your work:
- Save the scene as p47_stabilizers.max.