Spherical

 
 
 

DEPRECATED. This shader is unsupported, but it may still get installed with Softimage to provide compatibility with older scenes that use it. It is recommended that you replace unsupported shaders in your scenes with equivalent shaders from the current Softimage shader library.

Shader Type: Environment (Tool)

Output: Color (RGB) value

Can be used as a texture, environment, or lens shader. Applied to a texture shader, it creates a texture wrapped on an infinite sphere around the scene. This shader differs from the Spherical Mapping shader because of its Direction parameter.

Name

The shader's name. Enter any name you like, or leave the default.

Image

Defines an image clip. Click Edit to open a property page for the image clip being presently used. To retrieve a new clip, click New and indicate whether you wish to create a new clip or create one from a source.

Image View Window

Displays the selected image. You can right-click the image to access the Image Clip Property Editor. If the image is a sequence, use the playback controls to play the sequence image.

Rotation

Defines the sphere's rotation from its center.

Direction

Defines the ray direction.

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