Performs a basic mathematical function using both input colors. Simply adds the two colors together.
Subtracts input 2 from input 1.
Simply multiplies the two colors together. Values will not be clipped at 1.
Divides input 1 by input 2.
The output will be the lowest R, G, B, and A values of both input colors. For example, if input 1 has a 0.75 G value and
input 2 has a 0.45 value, the shader will use input 2's G value.
The output will be the highest R, G, B, and A values of both input colors. For example, if input 1 has a 0.85 R value and
input 2 has a 0.55 value, the shader will use input 1's R value.
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