mib_texture_polkadot

 
 
 

Category: mental ray > Texture

Shader Family: Texture

Output: Color

This shader draws a disc with programmable diameter into the unit square. The foreground and background colors are programmable.

See Texture Shaders for more information.

Name

The name of the shader node displayed in the render tree. Enter any name you like, or leave the default.

coord

The coordinate to texture.

radius

The radius of the disc in the unit square.

fgcolor

The foreground color of the disc.

bgcolor

The background color around the disc.

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