Importing and Exporting FBX Files

 
 
 

The Crosswalk for FBX plug-in allows you to import, export, and merge back scene data using the FBX (*.fbx) file format.

Importing FBX

  1. In Softimage, choose File Crosswalk Import FBX.

  2. The Import FBX File dialog box opens:

    • Select Autodesk (*.fbx) as the file type.

    • Use the file browser to locate the FBX file you want to import.

    • Select the name of the FBX file.

    • Click Ok.

  3. Set the options in the Import FBX Options Dialog Box [Properties Reference]:

    For more information about what scene elements are supported, see Supported Scene Elements and Attributes for FBX.

  4. Click Ok.

Exporting FBX

  1. Create/Open a scene in Softimage.

  2. Choose File Crosswalk Export FBX.

  3. The Export FBX File dialog box opens:

    • Use the file browser to locate where you want to export your FBX file.

    • Type the name of the .fbx file in the File Name text box.

    • Click Ok.

  4. Set the options in the Export FBX Options Dialog Box [Properties Reference]. For more information about what scene elements are supported, see Supported Scene Elements and Attributes for FBX.

  5. When you are ready to export, click Ok.

Exporting Point Positions as a Geometry Cache

You can plot point positions, such as the result of an envelope or other animated deformation, and export them as a geometry cache.

  1. Before you export, create a group and add the objects that you want cached. For more info about groups in general, see Grouping Objects [Scene Elements].

  2. Export as described in the procedure above. In step 4, make sure to activate Group Cache File(s) and specify the desired Group.

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