Subframe Deformation From Cloud

 
 
 

Recalculates motion vectors for motion blur after polygonized meshes have been deformed. It works by getting the point velocities of nearby particles in the input cloud.

To apply: See Recalculating Motion Blur After Polygonized Meshes Have Been Deformed [Modeling].

PointCloud

The point cloud from which to read point velocities.

cutoffdistance

The distance within which to retrieve the points.

enablemaxnumberpoints

Specifies that we want the N closest points from the input position.

maxnumberpoints

The maximum number of points requested when the Enable Max Number Points option is turned on.

Factor

A scaling factor for the calculated motion vector.

Creative Commons License Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License