Sets initial values for stadium simulations.
This compound should be used in the Modeling region on the Point_Cloud object of a CrowdFX simulation, after particles are emitted.
Actor ID |
The actor source instantiated by a particle, where 0 is the first actor added to the simulation, 1 is the second, and so on. See Loading Actors for the Crowd Simulation. |
Pose State ID |
The actors' pose state at the beginning of the simulation. This controls which animation source is used. See How Action Sources Are Used in the Crowd Simulation. |
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