Cell

 
 
 

Category: Texture Generators

Shader Family: Texture

Output: Scalar

Generates an organic cell-like texture that uses noise and a seed value to create the pattern.

Name

The shader's name. Enter any name you like, or leave the default.

Noise Type

The algorithm for the pattern:

  • Legacy produces the same pattern as in versions prior to Softimage 2013.
  • Default produces the same pattern as shown in High Quality display mode.

Seed

A number used as the basis for the pattern. Change the seed value to get a different pattern.

Coordinates

Defines the X, Y, and Z texture coordinates. This can be driven by a Texture Space Controller shader

Render Tree Usage

Use this shader to drive a parameter with a texture effect anywhere in a render tree. This shader generates a texture that can be used as a color, a Weight value in a mixer shader, or to drive any Surface shader parameter.

The Coordinates parameter can be driven by a Texture Space Controller shader.

Creative Commons License Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License