Category: Processing > Conversion
Shader Family: Texture
Output: 3x3 Matrix
Converts a 4-by-4 matrix input to 3-by-3 matrix output.
|
The shader's name. Enter any name you like, or leave the default.
|
|
Specifies the 4-by-4 matrix input to be converted to 3-by-3 matrix output.
|
Render Tree Usage
This shader is simply placed between 4-by-4 matrix output and 3-by-3 matrix input in order for the values to connect.