Category: Processing > Conversion
Shader Family: Texture
Output: 4x4 Matrix
Converts 3-by-3 matrix input to 4-by-4 matrix output.
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The shader's name. Enter any name you like, or leave the default.
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Specifies the 3-by-3 matrix input to be converted to 4-by-4 matrix output.
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Render Tree Usage
This shader is simply placed between 3-by-3 matrix output and 4-by-4 matrix input in order for the values to connect.