CrowdFX_Actor_CurrentFrameInCycle

 
 
 

Keeps track of each actor's current frame in each imported action, based on the actor's speed compared to the action's speed in a CrowdFX simulation. This attribute is initialized by Initialize Locomotion Data or Initialize Stadium Data, and updated by Set Locomotion or Set Stadium Animation. It does not include the offset set by Initial Frame in the Initialize compounds.

Data Type

array of scalars

Belongs To

points

Geometry Types

Attribute Type

custom

R/W or RO:

read/write

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