v3.0
Returns a collection PolygonFace objects for all polygon neighbors within the specified distance.
PolygonFaceCollection VertexCollection.NeighborPolygons( Int32 in_lDistance ); |
oReturn = VertexCollection.NeighborPolygons( [Distance] ); |
Parameter | Type | Description |
---|---|---|
Distance | Integer | Distance is an integer value representing the degree of
neighborhood (eg: degree=2 for a vertex means its adjacent polygons
plus the adjacent polygons of the adjacent polygons)
Default Value: 1 |
set oCube = ActiveSceneRoot.AddGeometry( "Cube", "MeshSurface" ) set oGeometry = oCube.ActivePrimitive.Geometry set oPolygons = oGeometry.Polygons set oNeighborVertices = oPolygons(0).NeighborVertices(1) set oNeighbors = oNeighborVertices.NeighborPolygons str = "Polygons neighbors of this VertexCollection are :" for each n in oNeighbors str = str & " " & n.index next logmessage str |
Vertex.NeighborPolygons VertexCollection.NeighborEdges VertexCollection.NeighborPolygons VertexCollection.GrowNeighborVertices