v6.0
Opens the Animation Editor on the current character key set.
OpenAnimationEditorOnCurrentCharacterKeySet(); |
AddProxyParamToCharacterKeySet CreateCharacterKeySet CreateSubCharacterKeySet DeleteCurrentCharacterKeySet GetAllCharacterKeySets GetCurrentCharacterKeySet InspectCurrentCharacterKeySet RemoveKeyOnCharacterKeySet SaveKeyOnCharacterKeySet SetCurrentCharacterKeySet