Shadow

 
 
 

The Shadow object represents a new shadow hierarchy (a chain or null hierarchy) on top of an existing chain. Shadow chains are pose-constrained to the original objects. Shadow spines are created and pose-constrained for each vertebra in the spine.

Properties

Property Name

Type

Description

ShadowModel

Model

the model that the shadow chain or spine belongs to

Chain

XSICollection

the chain being shadowed (not available for MakeShadowSpine)

Parent

Model

the parent of the shadow chain or spine

ShadowStart

ChainRoot

the shadow start object, usually this is the start of a branch in a shadow hiearchy

ShadowEnds

XSICollection

a collection of shadows ends, usually these are leaf nodes or parent of a branch in a shadow hierarchy

Shadows

XSICollection

the collection of objects that make up the shadow chain or spine

Hidden

XSICollection

a collection of the dividing null objects

Envelope

XSICollection

a collection of objects that should be enveloped

See CDK Object Reference for complete list of objects available in the Character Development Kit.

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