FBX Import and Export
There are a number of updates to the FBX plug-in for Softimage.
- It uses version 2013 of the FBXSDK.
- There is a new import option. You can uncheck to use the scene's default material.
- There are a number of performance improvements.
- User normals are properly supported when the topology changes.
- FBX files with objects in multiple namespaces are supported.
- On export, ICE-based materials, including Materials, MaterialID, and attributes used as texture projections, are converted to cluster-based materials with explicit UVs.
- The way that user normals are imported has changed to be more consistent with other Autodesk software:
- If there is shape animation, and no hard edges or smoothing groups, then user normals are converted to hard edges.
- If there are both shape animation and hard edges or smoothing groups, then user normals are discarded.
For more information, see Importing and Exporting FBX Files.
Crosswalk
Softimage 2013 ships with Crosswalk 2013. This version of Crosswalk features various fixes and improvements.
Referenced Models
There have been a variety of fixes and improvements for referenced models. In particular, using expressions, linked parameters,
and constraints with referenced models has been improved.