CrowdFX_Actor_MinAngularVelocity

 
 
 

The minimum horizontal change of direction of each actor instance if a turn is required to avoid a collision in a CrowdFX simulation, in degrees per second. It is set by Angular Velocity at Target Speed in Initialize Collision Avoidance.

Data Type

scalar

Belongs To

points

Geometry Types

Attribute Type

custom

R/W or RO:

read/write