Object Hierarchy | Related C++ Class: Segment
Segment
A Segment is a generic concept used to describe a PolygonMesh object's
Edge. Having a generic term for this concept allows the user to write
code to traverse an objects geometry in a generic fashion without resorting to special
case handling based on a specific geometry type.
Tip: To work with the Edge, you can use the Segment.SubComponent
property which returns a SubComponent object. The SubComponent allows you to access the
EdgeCollection via the SubComponent.ComponentCollection property.
Application | Categories | FullName | Help |
Index | Name | NestedObjects | Origin |
OriginPath | Parent | Points | Samples |
SubComponent | Type | ||
set oRoot = Application.ActiveProject.ActiveScene.Root set oObj = oRoot.AddGeometry( "Cube", "MeshSurface" ) set oGeometry = oObj.ActivePrimitive.Geometry set oSegment = oGeometry.Segments(0) |