v4.0
Unlocks a parameter. The level passed to the method is used to determine which area is locked on the parameter.
Parameter.UnSetLock( siLockLevel in_LockLevel, String in_Password ); |
oReturn = Parameter.UnSetLock( [level], [password] ); |
Parameter | Type | Description |
---|---|---|
level | siLockLevel |
The level to lock. The lock level is a bit field, so it can be only one level or a combinaison of many level or to have all levels, siLockLevelAll can be used. Default Value: siLockLevelAll |
password | String |
If the scene is locked protected by a password, the password need to be provided in order to unlcok the parameter. Default Value: none |
// See the example under Parameter.IsLocked |