Moves one or more objects from their current partition to the one specified.
MoveToPartition( [Target], [InputObjs], [Source] ); |
Parameter | Type | Description |
---|---|---|
Target | String |
List of partitions to add the object to. Default Value: Current selection |
InputObjs | String |
List of objects to add to the target partition. Default Value: Current selection |
Source | String |
List of passes to use if more than one partitions to chose from. Default Value: Current selection |
' ' This example demonstrates how to move objects from one ' partition to another. ' ' Create a new scene NewScene , false ' Create a standard (default) pass CreatePass , "PassMeBy", oPass ' Create a partition containg a new cone Set oCone = GetPrim( "Cone", "MeshSurface" ) SICreatePartition oPass, "Yummy", oCone, oConePart ' Create a partition containg a new cube Set oCube = GetPrim( "Cube", "MeshSurface" ) SICreatePartition oPass, "Icky", oCube, oCubePart ' Now move the cube from its current partition to the cone's MoveToPartition oConePart, oCube, oPass |