A ClipContainer can represent either the Mixer or a compound Clip. Both can contain other Clips, Tracks and Transitions.
The Mixer class is a specialization of this class. This class provides access to the basic elements of the Mixer: Clip objects, Track objects, Transition objects, and ClipRelation objects.
You can create a compound clip with the CreateCompound command.
using namespace XSI; Application app; Model root = app.GetActiveSceneRoot(); X3DObject myCube; root.AddGeometry( L"Cube", L"MeshSurface", L"", myCube ); //Creating the first animation source CValueArray args(9); CValue outArg; args[0] = root; args[1] = L"cube.kine.local.posx,cube.kine.local.posy,cube.kine.local.posz"; args[3] = L"StoredStaticPose"; args[4] = true; args[7] = false; args[8] = false; app.ExecuteCommand( L"StoreAction", args, outArg ); Source mySource(outArg); // Creating the first clip CValueArray addClipArgs(6); addClipArgs[0] = root; addClipArgs[1] = mySource.GetFullName(); addClipArgs[5] = L"MyClip1"; app.ExecuteCommand( L"AddClip", addClipArgs, outArg ); Clip myClip(outArg); app.LogMessage(L"First created clip " + myClip.GetFullName() ); myCube.PutParameterValue(L"posx", 3.0f); // Creating the second animation source args[1] = L"cube.kine.local.posx,cube.kine.local.posy,cube.kine.local.posz"; args[5] = 7l; args[6] = 9l; app.ExecuteCommand( L"StoreAction", args, outArg ); mySource = outArg; // Creating the second clip from the second source. addClipArgs[0] = root; addClipArgs[1] = mySource.GetFullName(); addClipArgs[5] = L"MyClip1"; app.ExecuteCommand( L"AddClip", addClipArgs, outArg ); Clip myClip2(outArg); app.LogMessage(L"Second created clip " + myClip2.GetFullName() ); ClipContainer myMixer = root.GetMixer().GetRef(); CRefArray myClips = myMixer.GetClips(); app.LogMessage(L"List of clips retrieved from the container"); for(LONG i = 0; i< myClips.GetCount(); ++i) { app.LogMessage(L"Clip " + CValue(i).GetAsText() + Clip(myClips[i]).GetFullName()); } // Creating a compound clip from the clips created earlier args.Resize(2); args[0] = root; args[1] = myClip.GetFullName() + L"," + myClip2.GetFullName(); app.ExecuteCommand( L"CreateCompound", args, outArg ); ClipContainer myCompound(outArg); app.LogMessage(L"Compound clip " + myCompound.GetFullName() ); myClips = myCompound.GetClips(); app.LogMessage(L"List of clips retrieved from the compound"); for(i = 0; i< myClips.GetCount(); ++i) { app.LogMessage(L"Clip " + CValue(i).GetAsText() + Clip(myClips[i]).GetFullName()); } // Now retrieving once again the clips from under the mixer. // This should only return the CompoundClip. myClips = myMixer.GetClips(); app.LogMessage(L"List of clips retrieved from the mixer after the creation of the compound"); for(i = 0; i< myClips.GetCount(); ++i) { app.LogMessage(L"Clip " + CValue(i).GetAsText() + Clip(myClips[i]).GetFullName()); }
#include <xsi_clipcontainer.h>
Public Member Functions |
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ClipContainer () | |
~ClipContainer () | |
ClipContainer (const CRef &in_ref) | |
ClipContainer (const ClipContainer &in_obj) | |
bool | IsA (siClassID in_ClassID) const |
siClassID | GetClassID () const |
ClipContainer & | operator= (const ClipContainer &in_obj) |
ClipContainer & | operator= (const CRef &in_ref) |
CRefArray | GetClips () const |
CRefArray | GetTracks () const |
CRefArray | GetTransitions () const |
CRefArray | GetNestedRelations () const |
ClipRelation | AddRelation (const Clip &in_rMasterClip, const Clip &in_rSlaveClip, const CString &in_name=CString()) |
ClipContainer | ( | ) |
Default constructor.
~ClipContainer | ( | ) |
Default destructor.
ClipContainer | ( | const CRef & | in_ref | ) |
Constructor.
in_ref | constant reference object. |
ClipContainer | ( | const ClipContainer & | in_obj | ) |
Copy constructor.
in_obj | constant class object. |
bool IsA | ( | siClassID | in_ClassID | ) | const [virtual] |
siClassID GetClassID | ( | ) | const [virtual] |
ClipContainer& operator= | ( | const ClipContainer & | in_obj | ) |
Creates an object from another object. The newly created object is set to empty if the input object is not compatible.
in_obj | constant class object. |
ClipContainer& operator= | ( | const CRef & | in_ref | ) |
Creates an object from a reference object. The newly created object is set to empty if the input reference object is not compatible.
in_ref | constant class object. |
Reimplemented from Clip.
Reimplemented in Mixer.
CRefArray GetClips | ( | ) | const |
Returns an array of all clips contained under this container. All tracks are searched for clips, but the search does not traverse into nested clip containers. Consider the following mixer configuration:
Mixer | Track | Clip 1 CompoundClip1 | Track1 | Clip2 Track2 | Clip3
Calling GetClips on the mixer object returns Clip1 and
CompoundClip1.
Calling GetClips on CompoundClip1 returns Clip2 and Clip3.
CRefArray GetTracks | ( | ) | const |
Returns all Track objects directly under the ClipContainer.
CRefArray GetTransitions | ( | ) | const |
Returns all Transition objects directly under this ClipContainer.
CRefArray GetNestedRelations | ( | ) | const |
Returns all ClipRelation objects nested under the ClipContainer.
ClipRelation AddRelation | ( | const Clip & | in_rMasterClip, |
const Clip & | in_rSlaveClip, | ||
const CString & | in_name = CString() |
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) |
Adds a relation between two clip objects' TimeControl property sets. The relation is by default between the StartOffset, ClipIn and ClipOut values of the master and slave clip.
in_rMasterClip | Master clip. |
in_rSlaveClip | Slave clip. |
in_name | Optional name for the relation. |
using namespace XSI; // Forward declaration CString GetRelativePath( Parameter& in_param ); Application app; // NewScene command CValueArray cargs; CValue oarg; cargs.Add( L"" ); cargs.Add( false ); app.ExecuteCommand( L"NewScene", cargs, oarg ); cargs.Clear(); oarg.Clear(); // Get the SceneRoot and create a cone in it Model root = app.GetActiveSceneRoot(); X3DObject myCone; root.AddGeometry( L"Cone", L"MeshSurface", L"MyCone", myCone ); // Get the parameters to use as targets Parameter posx = myCone.GetParameter( L"posx" ); CString rposx = GetRelativePath( posx ); Parameter posy = myCone.GetParameter( L"posy" ); CString rposy = GetRelativePath( posy ); Parameter posz = myCone.GetParameter( L"posz" ); CString rposz = GetRelativePath( posz ); // Create a stored static pose ActionSource src = root.AddActionSource( L"StoredStaticPose" ); src.AddSourceItem( rposx, 5.5743, true ); src.AddSourceItem( rposy, 0.1953, true ); src.AddSourceItem( rposy, -0.0195, true ); // Instantiate it as two separate clips in the mixer CValueArray clpArgs(9); CValue clpOut; clpArgs[0] = root.GetFullName(); clpArgs[1] = src.GetFullName(); clpArgs[4] = CValue(19.0); // starts at frame 19 app.ExecuteCommand( L"AddClip", clpArgs, clpOut ); Clip clip1( clpOut ); clpArgs[4] = CValue(47.0); // starts at frame 47 app.ExecuteCommand( L"AddClip", clpArgs, clpOut ); Clip clip2( clpOut ); // Get the mixer and add a relation between the two clips Mixer mix = root.GetMixer(); ClipRelation rel = mix.AddRelation( clip1, clip2, L"myRelation" ); // Go back through the mixer to get the nested relations CRefArray nested = mix.GetNestedRelations(); app.LogMessage( L"The number of clip relation(s) nested under the mixer is: " + CString(nested.GetCount()) ); for ( LONG i=0; i<nested.GetCount(); ++i ) { ClipRelation foundrel( nested[i] ); // Who is the master and who is the slave? Clip master = foundrel.GetMasterClip(); Clip slave = foundrel.GetSlaveClip(); app.LogMessage( L"Master is " + master.GetFullName() ); app.LogMessage( L"Slave is " + slave.GetFullName() ); // Switch master and slave and redisplay the info foundrel.SwapMasterAndSlaveClip(); app.LogMessage( L"Master is now " + foundrel.GetMasterClip().GetFullName() ); app.LogMessage( L"Slave is now " + foundrel.GetSlaveClip().GetFullName() ); } // Expected results: //INFO : The number of clip relation(s) nested under the mixer is: 1 //INFO : Master is Mixer.Mixer_Anim_Track.StoredStaticPose_Clip //INFO : Slave is Mixer.Mixer_Anim_Track1.StoredStaticPose_Clip1 //INFO : Master is now Mixer.Mixer_Anim_Track1.StoredStaticPose_Clip1 //INFO : Slave is now Mixer.Mixer_Anim_Track.StoredStaticPose_Clip // Function to remove the name of the model from the FullName of the specified parameter. // This is necessary when setting up a source that will later be used to instantiate a // clip when the parameter lives under a model other than the Scene_Root. CString GetRelativePath( Parameter& in_param ) { Model mdl = in_param.GetModel(); CString mdlname = mdl.GetFullName(); if ( mdlname.IsEqualNoCase(L"Scene_Root") ) { return in_param.GetFullName(); } else { CString tmp = in_param.GetFullName(); CString lookfor = mdlname + L"."; CString foundsofar = L""; CString relpath = L""; for ( ULONG i=0; i<tmp.Length(); ++i ) { if ( foundsofar.IsEqualNoCase(lookfor) ) { relpath += tmp[i]; } else { foundsofar += tmp[i]; } } return relpath; } }