Flipping Function Curves and Regions
 
 
 

You can flip an fcurve or region of keys on their X (time) or Y (values) axes, thus inverting the animation by time or its values. Flipping transposes the keys across a dividing line determined by the midpoint between the highest and lowest key values on the selected axis.

Flipping works by cutting the fcurve or region and then pasting it back. The first and last keys in a region are not affected by this, so to make sure that they are, select these Continuity pasting options in the Fcurve Editor Preferences property editor: Left Key: Use Right Value and Right Key: Use Left Value. See Setting Options for Pasting for more information.

NoteYou cannot flip a curve or region that has keys locked in the same axis. For example, if a key is locked in time, Flip Y (Value) works but Flip X (Time) does not work.

To flip an fcurve or region

  1. Select the fcurve or select a region of keys that you want to flip.

  2. Choose Curves Flip Y to invert the values; choose Flip X to invert the time.

In the image below, an fcurve is flipped on its Y (values) axis.

In the image below, a region is flipped on its X (time) axis.