Object Hierarchy | Related C++ Class: ShapeKey
ShapeKey
v4.0
The ShapeKey object represents a special ClusterProperty which is used to store a
specific geometry. ShapeKeys provide information about how the
shape of a cluster changes by either storing its absolute value, an
offset based on the object referential or values base on the local
reference frame of vertices.
You can find out the key's reference mode by getting the value of
the KeyType Parameter. To convert from
one reference mode to the other, use the ConvertShapeReferenceMode
command.
Warning: The KeyType parameter uses a different set of values from
the siShapeReferenceMode
enum. For more information, see Shape Animation.
Because a ShapeKey modifies scene content when instantiated, it is
an AnimationSource and as such
can be accessed by using the AnimationSourceItem.Source
method.
/* The following example illustrates how to access the position information stored in a shape key. Adding a shape key using local reference mode will store the positions as deltas to the local referential of each point. To calculate the absolute position for each point you need the local referential for the point and the original position before the shape was applied. */ // Create the scene with an object with a shape clip NewScene( null, false ); var root = Application.ActiveSceneRoot; var c1 = root.AddGeometry( "Cube", "MeshSurface" ); var c2 = Duplicate( c1, 1, 2, 1, 1, 0, 0, 1, 0, 1 )(0); Translate( c2, 10, 0, -2, siRelative, siView, siObj, siXYZ ); Translate( c2 + ".pnt[2,3,6,LAST]", -6, -4, 4, siRelative, siView, siObj, siXYZ ); // Add a shapeclip where the position data is stored as deltas to // the point's local referential. You can also store the shape in // absolute mode in which case the cluster property contains // for the shape the actual point data or you can store it in // object mode in which case deltas are stored in the object // referential (i.e. the pose of the object). var key = SelectShapeKey( c1, c2, siShapeLocalReferenceMode ); var mix = ( root.HasMixer() ) ? root.Mixer : root.AddMixer(); var shapetrack = AddTrack( root, mix, 1 ); AddClip( root, key, "", shapetrack, 1, null, "", "", false ); // // Get the shapeclip // var clip; var c = new Enumerator( mix.Clips ); for ( ; !c.atEnd(); c.moveNext() ) { if ( c.item().Type == siClipShapeType ) { clip = c.item(); } } // We need to mute the shape combiner and all the operators above it // in order to get the local reference frame and position of each // point before the shape animation was applied to the geometry. // (This gives the position values before the shape that was stored // and does not include the result of deformations applied afterwards.) var geom = null; for ( var idx=0; idx<clip.MappedItems.Count; idx++ ) { var mi = clip.MappedItems(idx); Application.LogMessage( Application.ClassName(mi) ); Application.LogMessage( Application.ClassName(mi.Source2) ); // Get the cluster property/shape key stored in the shapeclip var clsprop = mi.Source2; // Since the geometry for each mappeditem will be // the same we'll only need to get it once. if ( !geom ) { // Get the primitive and geometry from the cluster property geom = clsprop.Parent.Parent; var prim = geom.Parent; // Deactivate all operators above and including the shape combiner DeactivateAbove( prim.FullName + ".clustershapecombiner", true ); // Get the position array from the geometry var aPosition = geom.Points.PositionArray; // Get the old Geometry0D object to access // the local reference frame for each point var geomv1 = geom.Parent.Obj; var o0DGeometry = geomv1.Geometry0D; } // Assume that the number of cluster property elements // matches the geometry and that they are same order i.e. // point0 == clusterelement0 // Get the delta position array from the clusterproperty var vbaDelta = clsprop.Elements.Array; // Figure out the absolute position value using the deltas, // the original point position and the local referential // of each point for ( var i=vbaDelta.lbound(2); i<=vbaDelta.ubound(2); i++ ) { // Set a vector3 with the delta for the position var oDelta = XSIMath.CreateVector3( vbaDelta.getItem(0,i), vbaDelta.getItem(1,i), vbaDelta.getItem(2,i) ); // Get the local reference frame for the point var oXAxis = XSIMath.CreateVector3(); var oYAxis = XSIMath.CreateVector3(); var oZAxis = XSIMath.CreateVector3(); var oXAxisValid, oYAxisValid, oZAxisValid; var rtn = o0DGeometry.LocalReferenceFrame( i, oXAxis, oXAxisValid, oYAxis, oYAxisValid, oZAxis, oZAxisValid ); // Get the transformation matrix to go from point // local reference frame to object referential var oMatrix33 = XSIMath.CreateMatrix3( oXAxis.X , oXAxis.Y, oXAxis.Z, oYAxis.X , oYAxis.Y, oYAxis.Z, oZAxis.X , oZAxis.Y, oZAxis.Z ); oDelta.MulByMatrix3( oDelta, oMatrix33 ); // Set a vector3 with the point position var oPosition = XSIMath.CreateVector3( aPosition.getItem(0,i), aPosition.getItem(1,i), aPosition.getItem(2,i) ); // Compute the absolute position by adding the delta oPosition.AddInPlace( oDelta ); // Log the absolute position values for the point Application.LogMessage( oPosition.X + "," + oPosition.Y + "," + oPosition.Z ); } } // Reactivate shapecombiner and all operators above it if ( !prim ) { DeactivateAbove( prim.FullName + ".clustershapecombiner", false ); } // Enumerate the shapeclips under the mixer shape track. var t = new Enumerator( ActiveSceneRoot.Mixer.Tracks ); for ( ; !t.atEnd(); t.moveNext() ) { if ( t.item().Type == siTrackShapeType ) { var shapetrack = t.item(); break; } } for ( var s=0; s<shapetrack.Clips.Count; s++ ) { var shapeclip = shapetrack.Clips(s); Application.LogMessage( shapeclip ); } // Expected results: // INFO : MappedItem // INFO : ShapeKey // INFO : -4,-4,-4 // INFO : 4,-4,-4 // INFO : -10,-8.881784197001252e-16,8.881784197001252e-16 // INFO : -2.000000000000001,-8.881784197001252e-16,8.881784197001252e-16 // INFO : -4,-4,4 // INFO : 4,-4,4 // INFO : -10.000000000000001,-8.881784197001252e-16,8.000000000000001 // INFO : -2.0000000000000017,-1.7763568394002505e-15,8 // INFO : Mixer.Mixer_Shape_Track.cube1_ShapeKey_Clip |
# # Three cones are created with identical animation although # they use different Reference Modes to record the shape # from win32com.client import constants as c app = Application app.NewScene( "", 0 ) root = app.ActiveSceneRoot # Local mode obj1 = root.AddGeometry( "Cone", "MeshSurface" ) app.ApplyOp( "bend", obj1 ) obj1.posz.Value = -3 geom1 = obj1.ActivePrimitive.Geometry clip1 = geom1.SaveShapeKey( 1, 1, c.siShapeLocalReferenceMode, c.siShapeInstanceOnlyMode, "MyShapeKey1", [1], [1,1,0] ) # Absolute mode obj2 = root.AddGeometry( "Cone", "MeshSurface" ) app.ApplyOp( "bend", obj2 ) geom2 = obj2.ActivePrimitive.Geometry clip2 = geom2.SaveShapeKey( 1, 1, c.siShapeAbsoluteReferenceMode, c.siShapeInstanceOnlyMode, "MyShapeKey2", [1], [1,1,0] ) # Object mode obj3 = root.AddGeometry( "Cone", "MeshSurface" ) app.ApplyOp( "bend", obj3 ) obj3.posz.Value = 3 geom3 = obj3.ActivePrimitive.Geometry clip3 = geom3.SaveShapeKey( 1, 1, c.siShapeObjectReferenceMode, c.siShapeInstanceOnlyMode, "MyShapeKey3", [1], [1,1,0] ) |
/* This example demonstrates how you access the shape information for a particular shape key by looking at the cluster properties which store this data */ using System; using Softimage.XSIOM; // Softimage object model using Softimage.XSIMath; using Softimage.XSIUtil; using System.Text.RegularExpressions; // for Regex class instanced in ShowShapeInformation public class XSIPlugin { public bool Load( PluginRegistrar in_reg ) { in_reg.Author = "ShapeKeyDemo"; in_reg.Name = "ShapeKeyCSexamplePlugin"; in_reg.Major = 1; in_reg.Minor = 0; in_reg.RegisterCommand("ShapeKeyCSexample", "ShapeKeyCSexample"); return true; } } public class ShapeKeyCSexample : XSIPlugin { public bool Init( Context in_ctxt ) { Command oCmd = null; oCmd = (Command)in_ctxt.Source; oCmd.Description = "ShapeKey object example written in CSharp"; oCmd.Tooltip = "CSharp ShapeKey example"; oCmd.ReturnValue = false; return true; } // -------------------------------------------------------------------------- // Gets the shape clusters on the specified object, accesses their shape keys // and reports on their reference mode and position public bool ShowShapeInformation( X3DObject in_obj ) { CXSIApplicationClass app = new CXSIApplicationClass(); try { ClusterCollection oClusters = in_obj.ShapeAnimatedClusters(); app.LogMessage( "Dump of shape key data on object " + in_obj.FullName, siSeverity.siInfo ); long cntFoundShapes = 0; // Go through the various clusters on the object // (in practice only the Point clusters will have shape keys) foreach ( Cluster oCluster in oClusters ) { // Cluster indices are not the same as the indices on the // geometry, but we can easily determine the relationship with // this array: ClusterElementCollection oClusterElementsCollection = oCluster.Elements; Array aElements = (Array)oClusterElementsCollection.Array; // Only search for the shape keys, which have type "clskey" PropertyCollection oLocalProps = oCluster.LocalProperties; PropertyCollection oClsKeyProps = oLocalProps.Filter("clskey", null, null); foreach ( ShapeKey oProperty in oClsKeyProps ) { // Found a shape key cntFoundShapes++; Regex rx = new Regex(@"ResultClusterKey$", RegexOptions.IgnoreCase); if ( rx.IsMatch(oProperty.Name) ) { // There may also be an internal cluster property // called "ResultClusterKey" which stores the // result of blending the various shapes at the // current time app.LogMessage( "Blended shape at current time: " + oProperty.FullName, siSeverity.siInfo ); } else { app.LogMessage( "Shape key: " + oProperty.FullName, siSeverity.siInfo ); } // The reference mode is available from the KeyType parameter Parameter oClsKeyTypeParam = oProperty.Parameters["KeyType"]; Object ReferenceType = oClsKeyTypeParam.get_Value(null); switch ( ReferenceType.ToString() ) { case "0" : case "6" : app.LogMessage( "\tUses: Absolute Reference Mode", siSeverity.siInfo ); break; case "1" : case "5" : app.LogMessage( "\tUses: Local Reference Mode", siSeverity.siInfo ); break; case "2" : case "3" : app.LogMessage( "\tUses: Object Reference Mode", siSeverity.siInfo ); break; default : app.LogMessage( "\tReference Mode = " + ReferenceType.ToString(), siSeverity.siInfo ); break; } // The contents of the cluster can be found in this safearray // (which we can read via the VBArray object) ClusterElementCollection oShapeKeyElements = oProperty.get_Elements(); Array aXYZArray = (Array)oShapeKeyElements.Array; for ( int i=0; i<aXYZArray.GetLength(aXYZArray.Rank-1); i++ ) { // Print out the x,y,z values app.LogMessage( "\tpnt["+ aElements.GetValue(i).ToString() + "] has position (" + Math.Round( (double)aXYZArray.GetValue(0,i), 3 ).ToString() + "," + Math.Round( (double)aXYZArray.GetValue(1,i), 3 ).ToString() + "," + Math.Round( (double)aXYZArray.GetValue(2,i), 3 ).ToString() + ")", siSeverity.siInfo ); } } } if ( cntFoundShapes == 0 ) { app.LogMessage( "There are no shapes on this object", siSeverity.siInfo ); } } catch { app.LogMessage( "Please select a 3D Object", siSeverity.siInfo ); return false; } return true; } public bool Execute( Context in_ctxt ) { // Set up a little scene CXSIApplicationClass app = new CXSIApplicationClass(); Object[] args = new Object[2] { null, false }; Object rtn = app.ExecuteCommand( "NewScene", args ); Model root = app.ActiveSceneRoot; X3DObject oCircle = root.AddGeometry( "Sphere", "MeshSurface", null ); // Move the top and bottom point of the sphere outwards Primitive oPrim = oCircle.ActivePrimitive; Geometry oGeom = oPrim.get_Geometry( null ); Object[] aIndexArray = new Object[2] { 1, 0 }; Object[] aPositionArray = new Object[6] { 0,6,0, 0,-6,0 }; oGeom.SaveShapeKey( 0.5, 3.0, siShapeReferenceMode.siShapeAbsoluteReferenceMode, siShapeInstanceMode.siShapeInstanceOnlyMode, "ShapeKey1", aIndexArray, aPositionArray, null ); // Move two different points - this creates a new, independent cluster // We can use a different reference mode for this, but we still specify the // point positions in Absolute terms. aIndexArray = new Object[2] { 5, 33 }; aPositionArray = new Object[6] { -2,0,0, 2,0,0 }; oGeom.SaveShapeKey( 0.8, 1.0, siShapeReferenceMode.siShapeLocalReferenceMode, siShapeInstanceMode.siShapeInstanceOnlyMode, "ShapeKey2", aIndexArray, aPositionArray, null ); if ( ShowShapeInformation(oCircle) ) { return true; } else { app.LogMessage("ShowShapeInformation failed.", siSeverity.siInfo); return false; } } } // -------------------------------------------------------------------------- // Expected output: // INFO : Dump of shape key data on object sphere // INFO : Blended shape at current time: sphere.polymsh.cls.Shape.ResultClusterKey // INFO : Uses: Absolute Reference Mode // INFO : pnt[1] has position (0,0,0) // INFO : pnt[0] has position (0,0,0) // INFO : Shape key: sphere.polymsh.cls.Shape.ShapeKey // INFO : Uses: Absolute Reference Mode // INFO : pnt[1] has position (0,6,0) // INFO : pnt[0] has position (0,-6,0) // INFO : Blended shape at current time: sphere.polymsh.cls.Shape1.ResultClusterKey // INFO : Uses: Local Reference Mode // INFO : pnt[5] has position (0,0,0) // INFO : pnt[33] has position (0,0,0) // INFO : Shape key: sphere.polymsh.cls.Shape1.ShapeKey2 // INFO : Uses: Local Reference Mode // INFO : pnt[5] has position (0,-2,0) // INFO : pnt[33] has position (0,-2,0) |