SaveZeroKeyOnCharacterKeySet

Introduced

v6.0

Categories

animation

Description

Saves a key at current the key time on all the keyable parameters of the current character key set, with the value zero. This is usually used in animation layering to cause the layer to have no effect (an offset of zero) at the current time.

This command is called from the UI if the SaveKey command mapping has been set to "Key Character Key Sets". It is implemented simply as a wrapper around SaveKeyOnKeyable and can be mapped to a keyboard shortcut. If a character key set contains no keyable parameters, the SaveKeyOnKeyable command reports having been canceled.

Scripting Syntax

SaveZeroKeyOnCharacterKeySet();

See Also

AddProxyParamToCharacterKeySet CreateCharacterKeySet CreateSubCharacterKeySet DeleteCurrentCharacterKeySet GetAllCharacterKeySets GetCurrentCharacterKeySet InspectCurrentCharacterKeySet OpenAnimationEditorOnCurrentCharacterKeySet RemoveKeyOnCharacterKeySet SaveKey SaveKeyOnCharacterKeySet SaveKeyOnKeyable SetCurrentCharacterKeySet