AddProxyParamToCharacterKeySet

Introduced

v6.0

Categories

animation

Description

Adds ProxyParameters to the given character key set using the parameters currently marked on the selected objects.

Since character key sets are implemented as a standard CustomProperty, this command can be used to add proxy parameters to a standard custom property set, and vice-versa.

The differences between AddProxyParam and this one are that AddProxyParam uses a pick session instead of marked parameters, and AddProxyParamToCharacterKeySet default uses the current character set.

Note: No equivalent version of this command is provided to remove the parameter, because RemoveProxyParam can be used directly.

Scripting Syntax

AddProxyParamToCharacterKeySet( [CharacterKeySet], [InputObjs] );

Parameters

Parameter Type Description
CharacterKeySet Object name A character key set or any CustomProperty

Default Value: The current character key set, as selected in the Animation Panel

InputObjs Parameter names List of parameters to add

Default Value: The currently marked parameter

See Also

AddProxyParam CreateCharacterKeySet CreateSubCharacterKeySet DeleteCurrentCharacterKeySet GetAllCharacterKeySets GetCurrentCharacterKeySet InspectCurrentCharacterKeySet OpenAnimationEditorOnCurrentCharacterKeySet RemoveKeyOnCharacterKeySet RemoveProxyParam SaveKeyOnCharacterKeySet SetCurrentCharacterKeySet SIAddCustomParam CustomProperty.AddParameter Parameter