animation deformation
Applies the specified shape key to an object at the current
frame and creates a ShapeClip
in the animation mixer. You can apply ShapeKeys that you have stored or
selected, as well as those that you have saved if you want to
return to a previous shape.
With shape animation (sometimes called morphing), you can change
the shape of an object over time, animating the geometrical shape
of an object using clusters of points (clusters made of polygons or
edges are not supported). You can use surface (NURBS) or polygon
objects to create shape animation, or even curves and lattices--any
geometry that has a static number of points.
In Softimage, all shape animation is done on clusters. This means
that you can create different clusters on an object and create
shape keys for each of them; or you can treat a complete object as
one cluster and save shape keys for it. For more information on
clusters in general, see
the Softimage user guide.
oReturn = ApplyShapeKey( [InputObj], [Compound], [Track], [Time], [Duration], [Mode], [Name], [Overwrite] ); |
Returns a Clip.
Parameter | Type | Description | ||||||||||||||
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InputObj | String | The source to create the clip from. Typically, a "source" is an
shape action or a cluster key
Default Value: Current source |
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Compound | String | The compound container (track owner) to add this clip to.
Default Value: Current compound container |
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Track | String | Track to add this clip to.
Default Value: Current track |
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Time | Double | Frame at which to add the clip.
Default Value: Key frame |
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Duration | Double | Length of the clip in frames.
Default Value: Time stored in source |
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Mode | Integer | Shape key mode.
Default Value: 4 (Use Default)
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Name | String | Name of the new clip. | ||||||||||||||
Overwrite | Integer | Behaviour when a shape clip already exists at the key time.
Default Value: Prompt user (in batch mode the default is replace).
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' ' This example stores two shape keys without activating them. ' Then, it applies the second stored shape to the object. ' ' Create a sphere, store a first key with no deforms NewScene , false CreatePrim "Sphere", "MeshSurface" StoreShapeKey "sphere", , siShapeLocalReferenceMode ' Store a second key with some deforms (move points) SetSelFilter "Point" SelectGeometryComponents "sphere.pnt[27,28,34,35,41,42]" Translate , 4.8, 4.3, -0.4, siRelative, siView, siObj, siXYZ StoreShapeKey "sphere", , siShapeLocalReferenceMode ActivateObjectSelTool ' Delete the move point op (info is already in the key) DeleteObj "sphere.polymsh.movecomponentop" ' Apply the stored shape key ApplyShapeKey "sphere.polymsh.cls.Shape.ShapeKey1", , , 1 |