#include
<class_ui3d_interpreter_1_1_ui3d_interpreter.h>
List of
all members.
Member Function Documentation
Ui3dInterpreter.Ui3dInterpreter.__init__ |
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Ui3dInterpreter.Ui3dInterpreter.deactivate |
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Abstract - to be implemented by the subclasses.
Performs the operations necessary to place this interpreter into
a passive state. Ensure that this base class implementation is
called by the subclass implementation.
Reimplemented from
MessageInterpreter.MessageInterpreter.
Ui3dInterpreter.Ui3dInterpreter.DOCUMENT_LOADED |
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Ui3dInterpreter.Ui3dInterpreter.SET_3D_UI_ROOT |
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Ui3dInterpreter.Ui3dInterpreter.UI3D_COI_SET_VISIBLE |
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Allows the center of interest icon to be displayed or not, based
on the navigation mode.
Ui3dInterpreter.Ui3dInterpreter.UI3D_COI_SET_POSITION |
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Position the center of interest icon in the right spot.
Ui3dInterpreter.Ui3dInterpreter.DOCUMENT_CLOSED |
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Ui3dInterpreter.Ui3dInterpreter.TEXTURE_TRANSFORM_STARTED |
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If the user goes into Texture Transform mode, hide the move
manipulator.
Ui3dInterpreter.Ui3dInterpreter.LIGHT_INTERACTIVE_POSITION_START |
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Ui3dInterpreter.Ui3dInterpreter.SHADOW_POSITION_START |
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Ui3dInterpreter.Ui3dInterpreter.LIGHT_INTERACTIVE_TRANSFORMING_START |
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