This behaviour shows or hides an object in the scene or environment.
#include
<class_show_hide_1_1_show_hide.h>

Public Member Functions |
|
| __init__ () | |
| getObject () | |
| show () | |
| hide () | |
| update () | |
| Implement this method in subclasses to
perform the actual behavior. |
|
| ShowHide.ShowHide.__init__ | ( | ) |
Reimplemented from Behavior.Behavior.
| ShowHide.ShowHide.getObject | ( | ) |
| ShowHide.ShowHide.show | ( | ) |
| ShowHide.ShowHide.hide | ( | ) |
| ShowHide.ShowHide.update | ( | ) |
Implement this method in subclasses to perform the actual behavior.
timestep is in seconds.
Reimplemented from Behavior.Behavior.