This behaviour shows or hides an object in the scene or environment.
#include
<class_show_hide_1_1_show_hide.h>
Public Member Functions |
|
__init__ () | |
getObject () | |
show () | |
hide () | |
update () | |
Implement this method in subclasses to
perform the actual behavior. |
ShowHide.ShowHide.__init__ | ( | ) |
Reimplemented from Behavior.Behavior.
ShowHide.ShowHide.getObject | ( | ) |
ShowHide.ShowHide.show | ( | ) |
ShowHide.ShowHide.hide | ( | ) |
ShowHide.ShowHide.update | ( | ) |
Implement this method in subclasses to perform the actual behavior.
timestep is in seconds.
Reimplemented from Behavior.Behavior.