#include
<class_shot_interpreter_1_1_shot_interpreter.h>
List of
all members.
Member Function Documentation
ShotInterpreter.ShotInterpreter.__init__ |
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ShotInterpreter.ShotInterpreter.activate |
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Abstract - to be implemented by the subclasses.
Performs the operations necessary to place this interpreter into
a ready, active state. Ensure that this base class implementation
is called by the subclass implementation.
Reimplemented from
MessageInterpreter.MessageInterpreter.
ShotInterpreter.ShotInterpreter.deactivate |
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Abstract - to be implemented by the subclasses.
Performs the operations necessary to place this interpreter into
a passive state. Ensure that this base class implementation is
called by the subclass implementation.
Reimplemented from
MessageInterpreter.MessageInterpreter.
ShotInterpreter.ShotInterpreter.configureEventMapping |
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Abstract - to be implemented by the subclasses.
Configures the event mapping table with the events handled by
this interpreter, and their respective actions
Reimplemented from
MessageInterpreter.MessageInterpreter.
ShotInterpreter.ShotInterpreter.frame |
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ShotInterpreter.ShotInterpreter.playingFrame |
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ShotInterpreter.ShotInterpreter.configSnapper |
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ShotInterpreter.ShotInterpreter.recordingFrame |
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ShotInterpreter.ShotInterpreter.CreateStillShotWithHotkey |
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ShotInterpreter.ShotInterpreter.APPLICATION_CLOSE_SCENE |
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ShotInterpreter.ShotInterpreter.SAVE_SHOTS_AS_MOVIE_START |
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ShotInterpreter.ShotInterpreter.SAVE_SHOTS_AS_MOVIE_FINISH |
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SHOT_RECORDING_FINISHED( self, message):
ShotInterpreter.ShotInterpreter.SHOT_SET_RECORDING_PARAMETERS |
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ShotInterpreter.ShotInterpreter.SHOT_SET_RECORDING_BASENAME |
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ShotInterpreter.ShotInterpreter.SHOT_SET_RECORDING_MODE |
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ShotInterpreter.ShotInterpreter.SAVE_SHOT_AS_MOVIE_AT_RESOLUTION |
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ShotInterpreter.ShotInterpreter.SHOT_SET_PROGRESS_HANDLER |
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ShotInterpreter.ShotInterpreter.SHOT_COMPOSE_FRAMES |
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ShotInterpreter.ShotInterpreter.SHOT_RECORDING_CLEANUP |
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Clean up files: -Canceled, delete temporary files and output
files automatically.
-Failed, delete temporary files, and delete output files is a
option for user. -Successful, delete temporary files used to store
individual frames.
ShotInterpreter.ShotInterpreter.DOCUMENT_LOADED |
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ShotInterpreter.ShotInterpreter.NEW_CLIENT_ID |
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ShotInterpreter.ShotInterpreter.STAGE_SET_STAGE_LIST |
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ShotInterpreter.ShotInterpreter.VIEWER_LAYOUT |
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ShotInterpreter.ShotInterpreter.MODEL_DELETED |
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ShotInterpreter.ShotInterpreter.TRIGGER_ITEM_ADDED |
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ShotInterpreter.ShotInterpreter.SHOT_REMOVE_MODEL_ID |
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ShotInterpreter.ShotInterpreter.SHOT_ADD_MODEL_ID |
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ShotInterpreter.ShotInterpreter.SHOT_CREATE |
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ShotInterpreter.ShotInterpreter.SHOT_CREATE_FOR_MODEL |
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ShotInterpreter.ShotInterpreter.SHOT_CREATE_FROM_TEMPLATE |
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ShotInterpreter.ShotInterpreter.SHOT_CREATE_PARAMETRIC |
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ShotInterpreter.ShotInterpreter.SHOT_EDIT |
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ShotInterpreter.ShotInterpreter.CLIENT_CONNECTION_STATUS |
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ShotInterpreter.ShotInterpreter.SHOT_COPY |
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ShotInterpreter.ShotInterpreter.SHOT_PASTE |
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ShotInterpreter.ShotInterpreter.HOTKEY_ASSIGNED |
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ShotInterpreter.ShotInterpreter.SHOT_DELETE |
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ShotInterpreter.ShotInterpreter.SHOT_RENAME |
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ShotInterpreter.ShotInterpreter.SHOT_PLAY_SINGLE |
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ShotInterpreter.ShotInterpreter.SHOT_PLAY_ALL |
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ShotInterpreter.ShotInterpreter.SHOT_PLAY |
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ShotInterpreter.ShotInterpreter.SHOT_PLAY_BYLABEL |
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ShotInterpreter.ShotInterpreter.SHOT_PLAY_SINGLE_BYLABEL |
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ShotInterpreter.ShotInterpreter.SHOT_START_PLAYING |
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ShotInterpreter.ShotInterpreter.SHOT_STOP_PLAYING |
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ShotInterpreter.ShotInterpreter.SHOT_PAUSE_PLAYBACK |
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ShotInterpreter.ShotInterpreter.SHOT_RESUME_PLAYBACK |
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ShotInterpreter.ShotInterpreter.SHOT_TRANSITION_DONE |
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ShotInterpreter.ShotInterpreter.SHOT_REQUEST_LIST |
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ShotInterpreter.ShotInterpreter.SHOT_SET_LOOP_MODE |
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ShotInterpreter.ShotInterpreter.SHOT_REQUEST_LOOP_MODE |
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ShotInterpreter.ShotInterpreter.SHOT_CHANGE_TYPE |
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ShotInterpreter.ShotInterpreter.SHOT_SET_PARAMETERS |
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ShotInterpreter.ShotInterpreter.SHOT_SET_PARAMETERS_FOR_MODEL |
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ShotInterpreter.ShotInterpreter.SHOT_POSITION_AFTER |
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ShotInterpreter.ShotInterpreter.SHOT_MOVE_TO_KEYFRAME |
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ShotInterpreter.ShotInterpreter.SHOT_REFRESH_THUMBNAIL |
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ShotInterpreter.ShotInterpreter.SHOT_REFRESH_THUMBNAIL_FOR_MODEL |
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ShotInterpreter.ShotInterpreter.SAVE_SHOTS_AS_SCREEN |
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ShotInterpreter.ShotInterpreter.SHOT_SAVE_THUMBNAIL |
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ShotInterpreter.ShotInterpreter.SHOT_IMPORT |
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This is the entry message of a shot import workflow.
The message data is a tuple: ( fileName, importer, options )
fileName: the path to the file to be imported, if present and not
None, the selectFile will be skipped importer: a ShotImporter instance, if
present and not None, the loadFile will be skipped options: import
options, if present and not None, the setOptions will
ShotInterpreter.ShotInterpreter.SHOT_IMPORT_COROUTINE |
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This message is used by the Coroutine class to implement a
transfer from the UI
thread to the Message thread.
The message data is a callback with no input/output.
This message is only of implementation use and should not be
sent outside SHOT_IMPORT.
See Coroutine in ImportShots.py
ShotInterpreter.ShotInterpreter.NAVIGATION_USER_IS_NAVIGATING |
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ShotInterpreter.ShotInterpreter.NAVIGATION_GOTO_PREVIOUS_VIEW |
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ShotInterpreter.ShotInterpreter.NAVIGATION_GOTO_ORTHO_VIEW |
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ShotInterpreter.ShotInterpreter.BOOKMARK_GOTO |
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ShotInterpreter.ShotInterpreter.BOOKMARK_HOME |
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ShotInterpreter.ShotInterpreter.FIT_TO_VIEW |
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ShotInterpreter.ShotInterpreter.FIT_TO_VIEW_WITH_TARGETS |
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ShotInterpreter.ShotInterpreter.adjustShotName |
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Add stageId to the shot name.
ShotInterpreter.ShotInterpreter.playShots |
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