OverlayCommmands process requests to produce various types of statistics, logs, performace data, etc.
#include
<class_overlay_interpreter_1_1_overlay_interpreter.h>
OverlayInterpreter.OverlayInterpreter.__init__ | ( | ) |
Reimplemented from MessageInterpreter.MessageInterpreter.
OverlayInterpreter.OverlayInterpreter.activate | ( | ) |
Abstract - to be implemented by the subclasses.
Performs the operations necessary to place this interpreter into a ready, active state. Ensure that this base class implementation is called by the subclass implementation.
Reimplemented from MessageInterpreter.MessageInterpreter.
OverlayInterpreter.OverlayInterpreter.deactivate | ( | ) |
Abstract - to be implemented by the subclasses.
Performs the operations necessary to place this interpreter into a passive state. Ensure that this base class implementation is called by the subclass implementation.
Reimplemented from MessageInterpreter.MessageInterpreter.
OverlayInterpreter.OverlayInterpreter.getSelector | ( | ) |
OverlayInterpreter.OverlayInterpreter.getUiInterpreters | ( | ) |
OverlayInterpreter.OverlayInterpreter.isMenubarToggleEnabled | ( | ) |
OverlayInterpreter.OverlayInterpreter.activateNewUi | ( | ) |
OverlayInterpreter.OverlayInterpreter.configureEventMapping | ( | ) |
Abstract - to be implemented by the subclasses.
Configures the event mapping table with the events handled by this interpreter, and their respective actions
Reimplemented from MessageInterpreter.MessageInterpreter.
OverlayInterpreter.OverlayInterpreter.Resize | ( | ) |
OverlayInterpreter.OverlayInterpreter.tick | ( | ) |
Remember that since this method is invoked by a timer it is called from a different thread.
This means in general that this method must be thread safe. Typically it will just trigger a redraw or queue a message.
Reimplemented from MessageInterpreter.MessageInterpreter.
OverlayInterpreter.OverlayInterpreter.Frame | ( | ) |
OverlayInterpreter.OverlayInterpreter.UiSelect | ( | ) |
Handle a select (eg button press) event.
Return True if event is handled by the UI, False if not.
OverlayInterpreter.OverlayInterpreter.UiRelease | ( | ) |
OverlayInterpreter.OverlayInterpreter.MoveInUI | ( | ) |
Handle a move (eg button drag) event.
Return True if event is handled by the UI, False if not.
OverlayInterpreter.OverlayInterpreter.ScrollUpRequest | ( | ) |
Handle a scroll (eg mouse wheel up) event.
Return True if event is handled by the UI, False if not.
OverlayInterpreter.OverlayInterpreter.ScrollDownRequest | ( | ) |
Handle a scroll (eg mouse wheel down) event.
Return True if event is handled by the UI, False if not.
OverlayInterpreter.OverlayInterpreter.ContextMenuReplace | ( | ) |
OverlayInterpreter.OverlayInterpreter.ContextMenuAdd | ( | ) |
OverlayInterpreter.OverlayInterpreter.ContextMenuRemove | ( | ) |
OverlayInterpreter.OverlayInterpreter.APPLICATION_CLOSE_SCENE | ( | ) |
OverlayInterpreter.OverlayInterpreter.QUIT | ( | ) |
OverlayInterpreter.OverlayInterpreter.MENUBAR_UI_SET_MODE | ( | ) |
OverlayInterpreter.OverlayInterpreter.MATERIAL_UI_SET_MODE | ( | ) |
OverlayInterpreter.OverlayInterpreter.ALTERNATIVE_UI_SET_MODE | ( | ) |
OverlayInterpreter.OverlayInterpreter.LIGHT_UI_SET_MODE | ( | ) |
OverlayInterpreter.OverlayInterpreter.CLIP_UI_SET_MODE | ( | ) |
OverlayInterpreter.OverlayInterpreter.BEHAVIOR_UI_SET_MODE | ( | ) |
OverlayInterpreter.OverlayInterpreter.ENVIRONMENT_UI_SET_MODE | ( | ) |
OverlayInterpreter.OverlayInterpreter.SCREENSNAP_UI_SET_MODE | ( | ) |
OverlayInterpreter.OverlayInterpreter.SPOTLIGHT_UI_SET_MODE | ( | ) |
OverlayInterpreter.OverlayInterpreter.SHOT_UI_SET_MODE | ( | ) |
OverlayInterpreter.OverlayInterpreter.STORYBOARD_UI_SET_MODE | ( | ) |
OverlayInterpreter.OverlayInterpreter.RT_UI_SET_MODE | ( | ) |
OverlayInterpreter.OverlayInterpreter.STYLES_UI_SET_MODE | ( | ) |
OverlayInterpreter.OverlayInterpreter.CUSTOM_OVERLAY_SET_MODE | ( | ) |
OverlayInterpreter.OverlayInterpreter.COMPARISON_UI_SET_MODE | ( | ) |
OverlayInterpreter.OverlayInterpreter.MANIPULATOR_MODE_CHANGED | ( | ) |
OverlayInterpreter.OverlayInterpreter.MANIPULATOR_ENABLE_STATUS_CHANGED | ( | ) |
OverlayInterpreter.OverlayInterpreter.AUTOCAM_INTERFACE_CHANGED | ( | ) |
OverlayInterpreter.OverlayInterpreter.VIEW_CUBE_PROPERTIES_CHANGED | ( | ) |
OverlayInterpreter.OverlayInterpreter.APPLICATION_MODE_CHANGED | ( | ) |
OverlayInterpreter.OverlayInterpreter.APPLICATION_INTERACTION_MODE_CHANGED | ( | ) |
OverlayInterpreter.OverlayInterpreter.CLIENT_CONNECTION_STATUS | ( | ) |
OverlayInterpreter.OverlayInterpreter.SCREEN_SET_MODE | ( | ) |
OverlayInterpreter.OverlayInterpreter.DISPLAY_VIEWPORT_SPLIT_CHANGED | ( | ) |
OverlayInterpreter.OverlayInterpreter.UI_RENAME_IN_PLACE | ( | ) |
OverlayInterpreter.OverlayInterpreter.VIEWER_LAYOUT | ( | ) |
Inform each comparison ui about the new view layout.
Each comparison ui gets the associated viewportId.
OverlayInterpreter.OverlayInterpreter.FRAME_END_NOTIFICATION | ( | ) |
OverlayInterpreter.OverlayInterpreter.SET_2D_UI_ROOT | ( | ) |
OverlayInterpreter.OverlayInterpreter.UI_SELECTOR_RESIZE | ( | ) |
OverlayInterpreter.OverlayInterpreter.UI_SELECTOR_RESIZE_WIDTH | ( | ) |
OverlayInterpreter.OverlayInterpreter.APPLICATION_PREFERENCES_LOADED | ( | ) |