#include
<class_environment_loader_1_1_environment_loader.h>

Public Member Functions |
|
| __init__ () | |
| readEnvironment () | |
| busy () | |
| finalizeLoading () | |
| convert () | |
| Convert the environments that are older than
2013 into a new HDR pipeline. |
|
| load () | |
| Start the loading. |
|
| cleanUp () | |
| Clean up so that there are no active
references. |
|
| getLastLoadedEnvironment () | |
| Get the last environment we just loaded,
please call this after you received ENVIRONMENT_LOADING_DONE
message. |
|
| MODEL_IMPORT_LOADED () | |
| Check if we should wait for
ENVIRONMENT_MODEL_REPLACED message. |
|
| MODEL_IMPORT_FAILED () | |
| When model import failed. |
|
| MODEL_PREPAREANDIMPORT_ALLDONE () | |
| If the loaded environment HAS NO shape
override,this will be the message we last received. |
|
| ENVIRONMENT_MODEL_REPLACED () | |
| If the loaded environment HAS shape
override,this will be the message we last received. |
|
| EnvironmentLoader.EnvironmentLoader.__init__ | ( | ) |
| EnvironmentLoader.EnvironmentLoader.readEnvironment | ( | ) |
| EnvironmentLoader.EnvironmentLoader.busy | ( | ) |
| EnvironmentLoader.EnvironmentLoader.finalizeLoading | ( | ) |
| EnvironmentLoader.EnvironmentLoader.convert | ( | ) |
Convert the environments that are older than 2013 into a new HDR pipeline.
Read the environment source and replace the old style lighting section (ibl) with a new hdr lighting section. It only applies to environments that come from the supported library. All other ones are skipped.
| EnvironmentLoader.EnvironmentLoader.load | ( | ) |
Start the loading.
| EnvironmentLoader.EnvironmentLoader.cleanUp | ( | ) |
Clean up so that there are no active references.
| EnvironmentLoader.EnvironmentLoader.getLastLoadedEnvironment | ( | ) |
Get the last environment we just loaded, please call this after you received ENVIRONMENT_LOADING_DONE message.
| EnvironmentLoader.EnvironmentLoader.MODEL_IMPORT_LOADED | ( | ) |
Check if we should wait for ENVIRONMENT_MODEL_REPLACED message.
| EnvironmentLoader.EnvironmentLoader.MODEL_IMPORT_FAILED | ( | ) |
When model import failed.
We should not wait for ENVIRONMENT_MODEL_REPLACED message
| EnvironmentLoader.EnvironmentLoader.MODEL_PREPAREANDIMPORT_ALLDONE | ( | ) |
If the loaded environment HAS NO shape override,this will be the message we last received.
We'll copy environment if the task requires copy. And proceed to next.
| EnvironmentLoader.EnvironmentLoader.ENVIRONMENT_MODEL_REPLACED | ( | ) |
If the loaded environment HAS shape override,this will be the message we last received.
We'll copy environment if the task requires copy. And proceed to next.