Improvements
 
 
 

Local object transformation pivots

Objects can have a custom pivot location and axis rotation to aid in transforming and animating objects. Pivot locations are now easier to visualize and manipulate.

For more details see Move, scale, and rotate objects visually

Blurred transparency in Ray Tracing

Blurred transparency can be rendered in Ray Tracing by adjusting the Ray Tracing material parameter under Reflectivity. This enables realistic surface glossiness and transparency when ray traced.

FBX import enhancements

Material name and advanced shader parameters are now supported from impoted FBX files. This includes reading (if present in the file) transparency, reflectivity, fresnel reflections, and texture maps with color overrides.